minetest/src/client/content_cso.cpp
2023-07-20 22:15:47 +02:00

81 lines
2.5 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "content_cso.h"
#include <IBillboardSceneNode.h>
#include "client/tile.h"
#include "clientenvironment.h"
#include "client.h"
#include "map.h"
#include "nodedef.h"
class SmokePuffCSO: public ClientSimpleObject
{
float m_age = 0.0f;
scene::IBillboardSceneNode *m_spritenode = nullptr;
public:
SmokePuffCSO(scene::ISceneManager *smgr,
ClientEnvironment *env, const v3f &pos, const v2f &size)
{
infostream<<"SmokePuffCSO: constructing"<<std::endl;
m_spritenode = smgr->addBillboardSceneNode(
NULL, v2f(1,1), pos, -1);
video::ITexture *tex = env->getGameDef()->tsrc()->getTextureForMesh("smoke_puff.png");
m_spritenode->forEachMaterial([tex] (auto &mat) {
mat.TextureLayers[0].Texture = tex;
mat.Lighting = false;
mat.TextureLayers[0].MinFilter = video::ETMINF_NEAREST_MIPMAP_NEAREST;
mat.TextureLayers[0].MagFilter = video::ETMAGF_NEAREST;
mat.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
mat.FogEnable = true;
});
m_spritenode->setColor(video::SColor(255,0,0,0));
m_spritenode->setVisible(true);
m_spritenode->setSize(size);
/* Update brightness */
u8 light;
bool pos_ok;
MapNode n = env->getMap().getNode(floatToInt(pos, BS), &pos_ok);
light = pos_ok ? decode_light(n.getLightBlend(env->getDayNightRatio(),
env->getGameDef()->ndef()->getLightingFlags(n)))
: 64;
video::SColor color(255,light,light,light);
m_spritenode->setColor(color);
}
virtual ~SmokePuffCSO()
{
infostream<<"SmokePuffCSO: destructing"<<std::endl;
m_spritenode->remove();
}
void step(float dtime)
{
m_age += dtime;
if(m_age > 1.0){
m_to_be_removed = true;
}
}
};
ClientSimpleObject* createSmokePuff(scene::ISceneManager *smgr,
ClientEnvironment *env, v3f pos, v2f size)
{
return new SmokePuffCSO(smgr, env, pos, size);
}