minetest/src/script
Loïc Blot 170dd409cb
Fix particle spawners not visible since CSM spawner implementation (#8289)
* Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code
* Modernize some code parts (std::unordered_map, auto)
* generate id on client part on U32_MAX + 1 ids, lower are for server ids
2019-03-01 20:16:11 +01:00
..
common Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
cpp_api Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
lua_api Fix particle spawners not visible since CSM spawner implementation (#8289) 2019-03-01 20:16:11 +01:00
CMakeLists.txt Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
scripting_client.cpp Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)" 2019-02-26 08:53:53 +01:00
scripting_client.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
scripting_mainmenu.cpp Add online content repository 2018-04-19 20:14:53 +01:00
scripting_mainmenu.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
scripting_server.cpp Replace auth.txt with SQLite auth database (#7279) 2018-08-05 13:13:38 +02:00
scripting_server.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00