minetest/src/client
Paramat 42e1a12714
Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
Makes the liquid waving shader per-nodedef like waving leaves/plants,
instead of being applied to all liquids.
Like the waving leaves/plants shaders, the liquid waving shader can
also be applied to meshes and nodeboxes.

Derived from a PR by t0ny2.
2019-03-27 00:18:43 +00:00
..
meshgen Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
render Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
activeobjectmgr.cpp Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
activeobjectmgr.h Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
camera.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
camera.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
client.cpp Revert RTT fixes (#8187) 2019-02-15 23:39:22 +00:00
client.h Fix particle spawners not visible since CSM spawner implementation (#8289) 2019-03-01 20:16:11 +01:00
clientenvironment.cpp Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
clientenvironment.h Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
clientevent.h Fix particle spawners not visible since CSM spawner implementation (#8289) 2019-03-01 20:16:11 +01:00
clientlauncher.cpp Fix cloud color in loading screen and main menu (#8174) 2019-02-04 19:11:02 +00:00
clientlauncher.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clientmap.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientmap.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientmedia.cpp Fix clang tidy error due to incorrect use of quotes for character 2019-03-06 14:41:37 +00:00
clientmedia.h Remove remote media compatibility mode. (#8044) 2019-01-04 00:26:08 +01:00
clientobject.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientobject.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clouds.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clouds.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
CMakeLists.txt Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
content_cao.cpp Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
content_cao.h Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
content_cso.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
content_cso.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
content_mapblock.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
content_mapblock.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
event_manager.h Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
filecache.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
filecache.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
fontengine.cpp Fix crash if display resolution is not set (#7950) 2018-12-08 16:26:04 +01:00
fontengine.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
game.cpp Drop GUIConfirmRegistration::m_address unused field 2019-03-12 16:53:21 +01:00
game.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
gameui.cpp Display pitch angle in debug menu (#8321) 2019-03-10 11:16:27 +01:00
gameui.h Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72ba93702959 2018-05-29 08:34:09 +02:00
guiscalingfilter.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
guiscalingfilter.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
hud.cpp Consistent HP and damage types (#8167) 2019-02-10 23:03:26 +00:00
hud.h [CSM] Add basic HUD manipulation. (#6067) 2018-01-20 14:09:58 +01:00
imagefilters.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
imagefilters.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
inputhandler.cpp Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
inputhandler.h Game refactor [4/X]: keycache is now owned by InputHandler 2018-01-20 16:38:38 +01:00
joystick_controller.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.h Fix some gcc 7.3 reported warnings 2018-03-23 22:12:48 +01:00
keycode.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
keycode.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
keys.h Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
localplayer.cpp Slippery: Do not apply when swimming (#8198) 2019-02-10 17:04:04 +01:00
localplayer.h Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
mapblock_mesh.cpp Fix texture rotation for wallmounted nodeboxes 2019-03-19 22:36:51 +01:00
mapblock_mesh.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh_generator_thread.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh_generator_thread.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
minimap.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
minimap.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
particles.cpp Fix particle spawners not visible since CSM spawner implementation (#8289) 2019-03-01 20:16:11 +01:00
particles.h Fix particle spawners not visible since CSM spawner implementation (#8289) 2019-03-01 20:16:11 +01:00
renderingengine.cpp Fix crash if display resolution is not set (#7950) 2018-12-08 16:26:04 +01:00
renderingengine.h Provide Xorg/net wm process ID (#7445) 2018-06-17 10:41:07 +02:00
shader.cpp Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) 2019-03-27 00:18:43 +00:00
shader.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
sky.cpp Draw all horizons and sky base, in front of stars (#7932) 2018-12-06 03:56:35 +00:00
sky.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
sound_openal.cpp Make sounds stop playing when entering game or mainmenu 2018-03-24 16:05:26 +01:00
sound_openal.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound.cpp Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
tile.cpp Import strstr function from FreeBSD 11 libc 2019-01-10 00:17:08 +01:00
tile.h Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) 2019-03-27 00:18:43 +00:00
wieldmesh.cpp Fix more transparency issues with ogles2 driver (#8005) 2018-12-20 23:40:17 +01:00
wieldmesh.h Add object visual type 'item' (#7870) 2018-12-11 02:57:04 +00:00