forked from Mirrorlandia_minetest/minetest
e0d4a9d575
- Make volumetric light effect strength server controllable - Separate volumetric and bloom shader pipeline - Require bloom to be enable, scale godrays with bloom
1810 lines
48 KiB
C++
1810 lines
48 KiB
C++
/*
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Minetest
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Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "client/client.h"
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#include "util/base64.h"
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#include "client/camera.h"
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#include "client/mesh_generator_thread.h"
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#include "chatmessage.h"
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#include "client/clientmedia.h"
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#include "log.h"
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#include "map.h"
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#include "mapsector.h"
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#include "client/minimap.h"
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#include "modchannels.h"
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#include "nodedef.h"
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#include "serialization.h"
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#include "util/strfnd.h"
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#include "client/clientevent.h"
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#include "client/sound.h"
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#include "client/localplayer.h"
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#include "network/clientopcodes.h"
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#include "network/connection.h"
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#include "network/networkpacket.h"
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#include "script/scripting_client.h"
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#include "util/serialize.h"
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#include "util/srp.h"
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#include "util/sha1.h"
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#include "tileanimation.h"
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#include "gettext.h"
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#include "skyparams.h"
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#include "particles.h"
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#include <memory>
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void Client::handleCommand_Deprecated(NetworkPacket* pkt)
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{
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infostream << "Got deprecated command "
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<< toClientCommandTable[pkt->getCommand()].name << " from peer "
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<< pkt->getPeerId() << "!" << std::endl;
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}
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void Client::handleCommand_Hello(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 1)
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return;
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u8 serialization_ver;
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u16 proto_ver;
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u16 compression_mode;
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u32 auth_mechs;
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std::string username_legacy; // for case insensitivity
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*pkt >> serialization_ver >> compression_mode >> proto_ver
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>> auth_mechs >> username_legacy;
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// Chose an auth method we support
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AuthMechanism chosen_auth_mechanism = choseAuthMech(auth_mechs);
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infostream << "Client: TOCLIENT_HELLO received with "
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<< "serialization_ver=" << (u32)serialization_ver
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<< ", auth_mechs=" << auth_mechs
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<< ", proto_ver=" << proto_ver
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<< ", compression_mode=" << compression_mode
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<< ". Doing auth with mech " << chosen_auth_mechanism << std::endl;
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if (!ser_ver_supported(serialization_ver)) {
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infostream << "Client: TOCLIENT_HELLO: Server sent "
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<< "unsupported ser_fmt_ver"<< std::endl;
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return;
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}
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m_server_ser_ver = serialization_ver;
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m_proto_ver = proto_ver;
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//TODO verify that username_legacy matches sent username, only
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// differs in casing (make both uppercase and compare)
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// This is only necessary though when we actually want to add casing support
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if (m_chosen_auth_mech != AUTH_MECHANISM_NONE) {
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// we received a TOCLIENT_HELLO while auth was already going on
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errorstream << "Client: TOCLIENT_HELLO while auth was already going on"
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<< "(chosen_mech=" << m_chosen_auth_mech << ")." << std::endl;
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if (m_chosen_auth_mech == AUTH_MECHANISM_SRP ||
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m_chosen_auth_mech == AUTH_MECHANISM_LEGACY_PASSWORD) {
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srp_user_delete((SRPUser *) m_auth_data);
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m_auth_data = 0;
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}
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}
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// Authenticate using that method, or abort if there wasn't any method found
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if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
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bool is_register = chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP;
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ELoginRegister mode = is_register ? ELoginRegister::Register : ELoginRegister::Login;
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if (m_allow_login_or_register != ELoginRegister::Any &&
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m_allow_login_or_register != mode) {
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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m_access_denied = true;
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if (m_allow_login_or_register == ELoginRegister::Login) {
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m_access_denied_reason =
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gettext("Name is not registered. To create an account on this server, click 'Register'");
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} else {
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m_access_denied_reason =
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gettext("Name is taken. Please choose another name");
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}
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m_con->Disconnect();
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} else {
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startAuth(chosen_auth_mechanism);
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}
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} else {
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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m_access_denied = true;
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m_access_denied_reason = "Unknown";
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m_con->Disconnect();
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}
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}
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void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
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{
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deleteAuthData();
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v3f playerpos;
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*pkt >> playerpos >> m_map_seed >> m_recommended_send_interval
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>> m_sudo_auth_methods;
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playerpos -= v3f(0, BS / 2, 0);
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// Set player position
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->setPosition(playerpos);
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infostream << "Client: received map seed: " << m_map_seed << std::endl;
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infostream << "Client: received recommended send interval "
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<< m_recommended_send_interval<<std::endl;
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// Reply to server
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/*~ DO NOT TRANSLATE THIS LITERALLY!
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This is a special string which needs to contain the translation's
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language code (e.g. "de" for German). */
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std::string lang = gettext("LANG_CODE");
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if (lang == "LANG_CODE")
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lang.clear();
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NetworkPacket resp_pkt(TOSERVER_INIT2, sizeof(u16) + lang.size());
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resp_pkt << lang;
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Send(&resp_pkt);
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m_state = LC_Init;
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}
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void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
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{
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deleteAuthData();
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m_password = m_new_password;
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verbosestream << "Client: Received TOCLIENT_ACCEPT_SUDO_MODE." << std::endl;
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// send packet to actually set the password
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startAuth(AUTH_MECHANISM_FIRST_SRP);
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// reset again
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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}
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void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
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{
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ChatMessage *chatMessage = new ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
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L"Password change denied. Password NOT changed.");
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pushToChatQueue(chatMessage);
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// reset everything and be sad
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deleteAuthData();
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}
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void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
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{
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// The server didn't like our password. Note, this needs
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// to be processed even if the serialization format has
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// not been agreed yet, the same as TOCLIENT_INIT.
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m_access_denied = true;
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m_access_denied_reason = "Unknown";
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if (pkt->getCommand() != TOCLIENT_ACCESS_DENIED) {
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// Legacy code from 0.4.12 and older but is still used
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// in some places of the server code
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if (pkt->getSize() >= 2) {
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std::wstring wide_reason;
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*pkt >> wide_reason;
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m_access_denied_reason = wide_to_utf8(wide_reason);
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}
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return;
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}
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if (pkt->getSize() < 1)
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return;
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u8 denyCode;
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*pkt >> denyCode;
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if (denyCode == SERVER_ACCESSDENIED_SHUTDOWN ||
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denyCode == SERVER_ACCESSDENIED_CRASH) {
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*pkt >> m_access_denied_reason;
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if (m_access_denied_reason.empty())
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m_access_denied_reason = accessDeniedStrings[denyCode];
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u8 reconnect;
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*pkt >> reconnect;
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m_access_denied_reconnect = reconnect & 1;
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} else if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
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*pkt >> m_access_denied_reason;
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} else if (denyCode == SERVER_ACCESSDENIED_TOO_MANY_USERS) {
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m_access_denied_reason = accessDeniedStrings[denyCode];
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m_access_denied_reconnect = true;
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} else if (denyCode < SERVER_ACCESSDENIED_MAX) {
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m_access_denied_reason = accessDeniedStrings[denyCode];
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} else {
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// Allow us to add new error messages to the
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// protocol without raising the protocol version, if we want to.
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// Until then (which may be never), this is outside
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// of the defined protocol.
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*pkt >> m_access_denied_reason;
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if (m_access_denied_reason.empty())
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m_access_denied_reason = "Unknown";
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}
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}
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void Client::handleCommand_RemoveNode(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 6)
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return;
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v3s16 p;
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*pkt >> p;
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removeNode(p);
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}
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void Client::handleCommand_AddNode(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
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return;
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v3s16 p;
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*pkt >> p;
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MapNode n;
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n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
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bool remove_metadata = true;
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u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
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if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
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remove_metadata = false;
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}
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addNode(p, n, remove_metadata);
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}
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void Client::handleCommand_NodemetaChanged(NetworkPacket *pkt)
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{
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if (pkt->getSize() < 1)
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return;
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std::istringstream is(pkt->readLongString(), std::ios::binary);
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std::stringstream sstr(std::ios::binary | std::ios::in | std::ios::out);
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decompressZlib(is, sstr);
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NodeMetadataList meta_updates_list(false);
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meta_updates_list.deSerialize(sstr, m_itemdef, true);
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Map &map = m_env.getMap();
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for (NodeMetadataMap::const_iterator i = meta_updates_list.begin();
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i != meta_updates_list.end(); ++i) {
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v3s16 pos = i->first;
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if (map.isValidPosition(pos) &&
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map.setNodeMetadata(pos, i->second))
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continue; // Prevent from deleting metadata
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// Meta couldn't be set, unused metadata
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delete i->second;
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}
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}
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void Client::handleCommand_BlockData(NetworkPacket* pkt)
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{
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// Ignore too small packet
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if (pkt->getSize() < 6)
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return;
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v3s16 p;
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*pkt >> p;
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std::string datastring(pkt->getString(6), pkt->getSize() - 6);
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std::istringstream istr(datastring, std::ios_base::binary);
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MapSector *sector;
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MapBlock *block;
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v2s16 p2d(p.X, p.Z);
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sector = m_env.getMap().emergeSector(p2d);
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assert(sector->getPos() == p2d);
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block = sector->getBlockNoCreateNoEx(p.Y);
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if (block) {
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/*
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Update an existing block
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*/
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block->deSerialize(istr, m_server_ser_ver, false);
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block->deSerializeNetworkSpecific(istr);
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}
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else {
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/*
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Create a new block
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*/
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block = sector->createBlankBlock(p.Y);
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block->deSerialize(istr, m_server_ser_ver, false);
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block->deSerializeNetworkSpecific(istr);
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}
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if (m_localdb) {
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ServerMap::saveBlock(block, m_localdb);
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}
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/*
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Add it to mesh update queue and set it to be acknowledged after update.
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*/
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addUpdateMeshTaskWithEdge(p, true);
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}
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void Client::handleCommand_Inventory(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 1)
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return;
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std::string datastring(pkt->getString(0), pkt->getSize());
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std::istringstream is(datastring, std::ios_base::binary);
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->inventory.deSerialize(is);
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m_update_wielded_item = true;
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delete m_inventory_from_server;
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m_inventory_from_server = new Inventory(player->inventory);
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m_inventory_from_server_age = 0.0;
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}
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void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 2)
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return;
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u16 time_of_day;
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*pkt >> time_of_day;
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time_of_day = time_of_day % 24000;
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float time_speed = 0;
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if (pkt->getSize() >= 2 + 4) {
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*pkt >> time_speed;
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}
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else {
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// Old message; try to approximate speed of time by ourselves
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float time_of_day_f = (float)time_of_day / 24000.0f;
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float tod_diff_f = 0;
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if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
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tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0f;
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else
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tod_diff_f = time_of_day_f - m_last_time_of_day_f;
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m_last_time_of_day_f = time_of_day_f;
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float time_diff = m_time_of_day_update_timer;
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m_time_of_day_update_timer = 0;
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if (m_time_of_day_set) {
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time_speed = (3600.0f * 24.0f) * tod_diff_f / time_diff;
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infostream << "Client: Measured time_of_day speed (old format): "
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<< time_speed << " tod_diff_f=" << tod_diff_f
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<< " time_diff=" << time_diff << std::endl;
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}
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}
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// Update environment
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m_env.setTimeOfDay(time_of_day);
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m_env.setTimeOfDaySpeed(time_speed);
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m_time_of_day_set = true;
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//u32 dr = m_env.getDayNightRatio();
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//infostream << "Client: time_of_day=" << time_of_day
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// << " time_speed=" << time_speed
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// << " dr=" << dr << std::endl;
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}
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void Client::handleCommand_ChatMessage(NetworkPacket *pkt)
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{
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/*
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u8 version
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u8 message_type
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u16 sendername length
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wstring sendername
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u16 length
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wstring message
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*/
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ChatMessage *chatMessage = new ChatMessage();
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u8 version, message_type;
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*pkt >> version >> message_type;
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if (version != 1 || message_type >= CHATMESSAGE_TYPE_MAX) {
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delete chatMessage;
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return;
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}
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u64 timestamp;
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*pkt >> chatMessage->sender >> chatMessage->message >> timestamp;
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chatMessage->timestamp = static_cast<std::time_t>(timestamp);
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chatMessage->type = (ChatMessageType) message_type;
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// @TODO send this to CSM using ChatMessage object
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if (modsLoaded() && m_script->on_receiving_message(
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wide_to_utf8(chatMessage->message))) {
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// Message was consumed by CSM and should not be handled by client
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delete chatMessage;
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} else {
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pushToChatQueue(chatMessage);
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}
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}
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void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
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{
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/*
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u16 count of removed objects
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for all removed objects {
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u16 id
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}
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u16 count of added objects
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for all added objects {
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u16 id
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u8 type
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u32 initialization data length
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string initialization data
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}
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*/
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try {
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u8 type;
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u16 removed_count, added_count, id;
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// Read removed objects
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*pkt >> removed_count;
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for (u16 i = 0; i < removed_count; i++) {
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*pkt >> id;
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m_env.removeActiveObject(id);
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}
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// Read added objects
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*pkt >> added_count;
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for (u16 i = 0; i < added_count; i++) {
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*pkt >> id >> type;
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m_env.addActiveObject(id, type, pkt->readLongString());
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}
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} catch (PacketError &e) {
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infostream << "handleCommand_ActiveObjectRemoveAdd: " << e.what()
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<< ". The packet is unreliable, ignoring" << std::endl;
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}
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// m_activeobjects_received is false before the first
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// TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD packet is received
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m_activeobjects_received = true;
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}
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void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
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{
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/*
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for all objects
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{
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u16 id
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u16 message length
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string message
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}
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*/
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std::string datastring(pkt->getString(0), pkt->getSize());
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std::istringstream is(datastring, std::ios_base::binary);
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try {
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while (is.good()) {
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u16 id = readU16(is);
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if (!is.good())
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break;
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std::string message = deSerializeString16(is);
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|
|
// Pass on to the environment
|
|
m_env.processActiveObjectMessage(id, message);
|
|
}
|
|
} catch (SerializationError &e) {
|
|
errorstream << "Client::handleCommand_ActiveObjectMessages: "
|
|
<< "caught SerializationError: " << e.what() << std::endl;
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_Movement(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
|
|
|
|
*pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
|
|
>> lf >> lfs >> ls >> g;
|
|
|
|
player->movement_acceleration_default = mad * BS;
|
|
player->movement_acceleration_air = maa * BS;
|
|
player->movement_acceleration_fast = maf * BS;
|
|
player->movement_speed_walk = msw * BS;
|
|
player->movement_speed_crouch = mscr * BS;
|
|
player->movement_speed_fast = msf * BS;
|
|
player->movement_speed_climb = mscl * BS;
|
|
player->movement_speed_jump = msj * BS;
|
|
player->movement_liquid_fluidity = lf * BS;
|
|
player->movement_liquid_fluidity_smooth = lfs * BS;
|
|
player->movement_liquid_sink = ls * BS;
|
|
player->movement_gravity = g * BS;
|
|
}
|
|
|
|
void Client::handleCommand_Fov(NetworkPacket *pkt)
|
|
{
|
|
f32 fov;
|
|
bool is_multiplier = false;
|
|
f32 transition_time = 0.0f;
|
|
|
|
*pkt >> fov >> is_multiplier;
|
|
|
|
// Wrap transition_time extraction within a
|
|
// try-catch to preserve backwards compat
|
|
try {
|
|
*pkt >> transition_time;
|
|
} catch (PacketError &e) {};
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player);
|
|
player->setFov({ fov, is_multiplier, transition_time });
|
|
m_camera->notifyFovChange();
|
|
}
|
|
|
|
void Client::handleCommand_HP(NetworkPacket *pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
u16 oldhp = player->hp;
|
|
|
|
u16 hp;
|
|
*pkt >> hp;
|
|
bool damage_effect = true;
|
|
try {
|
|
*pkt >> damage_effect;
|
|
} catch (PacketError &e) {};
|
|
|
|
player->hp = hp;
|
|
|
|
if (modsLoaded())
|
|
m_script->on_hp_modification(hp);
|
|
|
|
if (hp < oldhp) {
|
|
// Add to ClientEvent queue
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_PLAYER_DAMAGE;
|
|
event->player_damage.amount = oldhp - hp;
|
|
event->player_damage.effect = damage_effect;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_Breath(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
u16 breath;
|
|
|
|
*pkt >> breath;
|
|
|
|
player->setBreath(breath);
|
|
}
|
|
|
|
void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
v3f pos;
|
|
f32 pitch, yaw;
|
|
|
|
*pkt >> pos >> pitch >> yaw;
|
|
|
|
player->setPosition(pos);
|
|
|
|
infostream << "Client got TOCLIENT_MOVE_PLAYER"
|
|
<< " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
|
|
<< " pitch=" << pitch
|
|
<< " yaw=" << yaw
|
|
<< std::endl;
|
|
|
|
/*
|
|
Add to ClientEvent queue.
|
|
This has to be sent to the main program because otherwise
|
|
it would just force the pitch and yaw values to whatever
|
|
the camera points to.
|
|
*/
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_PLAYER_FORCE_MOVE;
|
|
event->player_force_move.pitch = pitch;
|
|
event->player_force_move.yaw = yaw;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
|
|
{
|
|
bool set_camera_point_target;
|
|
v3f camera_point_target;
|
|
|
|
*pkt >> set_camera_point_target;
|
|
*pkt >> camera_point_target;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_DEATHSCREEN;
|
|
event->deathscreen.set_camera_point_target = set_camera_point_target;
|
|
event->deathscreen.camera_point_target_x = camera_point_target.X;
|
|
event->deathscreen.camera_point_target_y = camera_point_target.Y;
|
|
event->deathscreen.camera_point_target_z = camera_point_target.Z;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
|
|
{
|
|
u16 num_files;
|
|
|
|
*pkt >> num_files;
|
|
|
|
infostream << "Client: Received media announcement: packet size: "
|
|
<< pkt->getSize() << std::endl;
|
|
|
|
if (m_media_downloader == NULL ||
|
|
m_media_downloader->isStarted()) {
|
|
const char *problem = m_media_downloader ?
|
|
"we already saw another announcement" :
|
|
"all media has been received already";
|
|
errorstream << "Client: Received media announcement but "
|
|
<< problem << "! "
|
|
<< " files=" << num_files
|
|
<< " size=" << pkt->getSize() << std::endl;
|
|
return;
|
|
}
|
|
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_manager->isRunning());
|
|
|
|
for (u16 i = 0; i < num_files; i++) {
|
|
std::string name, sha1_base64;
|
|
|
|
*pkt >> name >> sha1_base64;
|
|
|
|
std::string sha1_raw = base64_decode(sha1_base64);
|
|
m_media_downloader->addFile(name, sha1_raw);
|
|
}
|
|
|
|
{
|
|
std::string str;
|
|
*pkt >> str;
|
|
|
|
Strfnd sf(str);
|
|
while (!sf.at_end()) {
|
|
std::string baseurl = trim(sf.next(","));
|
|
if (!baseurl.empty()) {
|
|
m_remote_media_servers.emplace_back(baseurl);
|
|
m_media_downloader->addRemoteServer(baseurl);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_media_downloader->step(this);
|
|
}
|
|
|
|
void Client::handleCommand_Media(NetworkPacket* pkt)
|
|
{
|
|
/*
|
|
u16 command
|
|
u16 total number of file bunches
|
|
u16 index of this bunch
|
|
u32 number of files in this bunch
|
|
for each file {
|
|
u16 length of name
|
|
string name
|
|
u32 length of data
|
|
data
|
|
}
|
|
*/
|
|
u16 num_bunches;
|
|
u16 bunch_i;
|
|
u32 num_files;
|
|
|
|
*pkt >> num_bunches >> bunch_i >> num_files;
|
|
|
|
infostream << "Client: Received files: bunch " << bunch_i << "/"
|
|
<< num_bunches << " files=" << num_files
|
|
<< " size=" << pkt->getSize() << std::endl;
|
|
|
|
if (num_files == 0)
|
|
return;
|
|
|
|
bool init_phase = m_media_downloader && m_media_downloader->isStarted();
|
|
|
|
if (init_phase) {
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_manager->isRunning());
|
|
}
|
|
|
|
for (u32 i = 0; i < num_files; i++) {
|
|
std::string name, data;
|
|
|
|
*pkt >> name;
|
|
data = pkt->readLongString();
|
|
|
|
bool ok = false;
|
|
if (init_phase) {
|
|
ok = m_media_downloader->conventionalTransferDone(name, data, this);
|
|
} else {
|
|
// Check pending dynamic transfers, one of them must be it
|
|
for (const auto &it : m_pending_media_downloads) {
|
|
if (it.second->conventionalTransferDone(name, data, this)) {
|
|
ok = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!ok) {
|
|
errorstream << "Client: Received media \"" << name
|
|
<< "\" but no downloads pending. " << num_bunches << " bunches, "
|
|
<< num_files << " in this one. (init_phase=" << init_phase
|
|
<< ")" << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_NodeDef(NetworkPacket* pkt)
|
|
{
|
|
infostream << "Client: Received node definitions: packet size: "
|
|
<< pkt->getSize() << std::endl;
|
|
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_manager->isRunning());
|
|
|
|
// Decompress node definitions
|
|
std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
|
|
std::stringstream tmp_os(std::ios::binary | std::ios::in | std::ios::out);
|
|
decompressZlib(tmp_is, tmp_os);
|
|
|
|
// Deserialize node definitions
|
|
m_nodedef->deSerialize(tmp_os, m_proto_ver);
|
|
m_nodedef_received = true;
|
|
}
|
|
|
|
void Client::handleCommand_ItemDef(NetworkPacket* pkt)
|
|
{
|
|
infostream << "Client: Received item definitions: packet size: "
|
|
<< pkt->getSize() << std::endl;
|
|
|
|
// Mesh update thread must be stopped while
|
|
// updating content definitions
|
|
sanity_check(!m_mesh_update_manager->isRunning());
|
|
|
|
// Decompress item definitions
|
|
std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
|
|
std::stringstream tmp_os(std::ios::binary | std::ios::in | std::ios::out);
|
|
decompressZlib(tmp_is, tmp_os);
|
|
|
|
// Deserialize node definitions
|
|
m_itemdef->deSerialize(tmp_os, m_proto_ver);
|
|
m_itemdef_received = true;
|
|
}
|
|
|
|
void Client::handleCommand_PlaySound(NetworkPacket* pkt)
|
|
{
|
|
/*
|
|
[0] s32 server_id
|
|
[4] u16 name length
|
|
[6] char name[len]
|
|
[ 6 + len] f32 gain
|
|
[10 + len] u8 type (SoundLocation)
|
|
[11 + len] v3f pos (in BS-space)
|
|
[23 + len] u16 object_id
|
|
[25 + len] bool loop
|
|
[26 + len] f32 fade
|
|
[30 + len] f32 pitch
|
|
[34 + len] bool ephemeral
|
|
[35 + len] f32 start_time (in seconds)
|
|
*/
|
|
|
|
s32 server_id;
|
|
|
|
SoundSpec spec;
|
|
SoundLocation type;
|
|
v3f pos;
|
|
u16 object_id;
|
|
bool ephemeral = false;
|
|
|
|
*pkt >> server_id >> spec.name >> spec.gain >> (u8 &)type >> pos >> object_id >> spec.loop;
|
|
pos *= 1.0f/BS;
|
|
|
|
try {
|
|
*pkt >> spec.fade;
|
|
*pkt >> spec.pitch;
|
|
*pkt >> ephemeral;
|
|
*pkt >> spec.start_time;
|
|
} catch (PacketError &e) {};
|
|
|
|
// Generate a new id
|
|
sound_handle_t client_id = (ephemeral && object_id == 0) ? 0 : m_sound->allocateId(2);
|
|
|
|
// Start playing
|
|
switch(type) {
|
|
case SoundLocation::Local:
|
|
m_sound->playSound(client_id, spec);
|
|
break;
|
|
case SoundLocation::Position:
|
|
m_sound->playSoundAt(client_id, spec, pos, v3f(0.0f));
|
|
break;
|
|
case SoundLocation::Object: {
|
|
ClientActiveObject *cao = m_env.getActiveObject(object_id);
|
|
v3f vel(0.0f);
|
|
if (cao) {
|
|
pos = cao->getPosition() * (1.0f/BS);
|
|
vel = cao->getVelocity() * (1.0f/BS);
|
|
}
|
|
m_sound->playSoundAt(client_id, spec, pos, vel);
|
|
break;
|
|
}
|
|
default:
|
|
// Unknown SoundLocation, instantly remove sound
|
|
if (client_id != 0)
|
|
m_sound->freeId(client_id, 2);
|
|
if (!ephemeral)
|
|
sendRemovedSounds({server_id});
|
|
return;
|
|
}
|
|
|
|
if (client_id != 0) {
|
|
// Note: m_sounds_client_to_server takes 1 ownership
|
|
// For ephemeral sounds, server_id is not meaningful
|
|
if (ephemeral) {
|
|
m_sounds_client_to_server[client_id] = -1;
|
|
} else {
|
|
m_sounds_server_to_client[server_id] = client_id;
|
|
m_sounds_client_to_server[client_id] = server_id;
|
|
}
|
|
if (object_id != 0)
|
|
m_sounds_to_objects[client_id] = object_id;
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_StopSound(NetworkPacket* pkt)
|
|
{
|
|
s32 server_id;
|
|
|
|
*pkt >> server_id;
|
|
|
|
std::unordered_map<s32, int>::iterator i = m_sounds_server_to_client.find(server_id);
|
|
if (i != m_sounds_server_to_client.end()) {
|
|
int client_id = i->second;
|
|
m_sound->stopSound(client_id);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_FadeSound(NetworkPacket *pkt)
|
|
{
|
|
s32 sound_id;
|
|
float step;
|
|
float gain;
|
|
|
|
*pkt >> sound_id >> step >> gain;
|
|
|
|
std::unordered_map<s32, int>::const_iterator i =
|
|
m_sounds_server_to_client.find(sound_id);
|
|
|
|
if (i != m_sounds_server_to_client.end())
|
|
m_sound->fadeSound(i->second, step, gain);
|
|
}
|
|
|
|
void Client::handleCommand_Privileges(NetworkPacket* pkt)
|
|
{
|
|
m_privileges.clear();
|
|
infostream << "Client: Privileges updated: ";
|
|
u16 num_privileges;
|
|
|
|
*pkt >> num_privileges;
|
|
|
|
for (u16 i = 0; i < num_privileges; i++) {
|
|
std::string priv;
|
|
|
|
*pkt >> priv;
|
|
|
|
m_privileges.insert(priv);
|
|
infostream << priv << " ";
|
|
}
|
|
infostream << std::endl;
|
|
}
|
|
|
|
void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
// Store formspec in LocalPlayer
|
|
player->inventory_formspec = pkt->readLongString();
|
|
}
|
|
|
|
void Client::handleCommand_DetachedInventory(NetworkPacket* pkt)
|
|
{
|
|
std::string name;
|
|
bool keep_inv = true;
|
|
*pkt >> name >> keep_inv;
|
|
|
|
infostream << "Client: Detached inventory update: \"" << name
|
|
<< "\", mode=" << (keep_inv ? "update" : "remove") << std::endl;
|
|
|
|
const auto &inv_it = m_detached_inventories.find(name);
|
|
if (!keep_inv) {
|
|
if (inv_it != m_detached_inventories.end()) {
|
|
delete inv_it->second;
|
|
m_detached_inventories.erase(inv_it);
|
|
}
|
|
return;
|
|
}
|
|
Inventory *inv = nullptr;
|
|
if (inv_it == m_detached_inventories.end()) {
|
|
inv = new Inventory(m_itemdef);
|
|
m_detached_inventories[name] = inv;
|
|
} else {
|
|
inv = inv_it->second;
|
|
}
|
|
|
|
u16 ignore;
|
|
*pkt >> ignore; // this used to be the length of the following string, ignore it
|
|
|
|
std::string contents(pkt->getRemainingString(), pkt->getRemainingBytes());
|
|
std::istringstream is(contents, std::ios::binary);
|
|
inv->deSerialize(is);
|
|
}
|
|
|
|
void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
|
|
{
|
|
std::string formspec = pkt->readLongString();
|
|
std::string formname;
|
|
|
|
*pkt >> formname;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SHOW_FORMSPEC;
|
|
// pointer is required as event is a struct only!
|
|
// adding a std:string to a struct isn't possible
|
|
event->show_formspec.formspec = new std::string(formspec);
|
|
event->show_formspec.formname = new std::string(formname);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
|
|
{
|
|
std::string datastring(pkt->getString(0), pkt->getSize());
|
|
std::istringstream is(datastring, std::ios_base::binary);
|
|
|
|
ParticleParameters p;
|
|
p.deSerialize(is, m_proto_ver);
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SPAWN_PARTICLE;
|
|
event->spawn_particle = new ParticleParameters(p);
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
|
|
{
|
|
std::string datastring(pkt->getString(0), pkt->getSize());
|
|
std::istringstream is(datastring, std::ios_base::binary);
|
|
|
|
ParticleSpawnerParameters p;
|
|
u32 server_id;
|
|
u16 attached_id = 0;
|
|
|
|
p.amount = readU16(is);
|
|
p.time = readF32(is);
|
|
|
|
bool missing_end_values = false;
|
|
if (m_proto_ver >= 42) {
|
|
// All tweenable parameters
|
|
p.pos.deSerialize(is);
|
|
p.vel.deSerialize(is);
|
|
p.acc.deSerialize(is);
|
|
p.exptime.deSerialize(is);
|
|
p.size.deSerialize(is);
|
|
} else {
|
|
p.pos.start.legacyDeSerialize(is);
|
|
p.vel.start.legacyDeSerialize(is);
|
|
p.acc.start.legacyDeSerialize(is);
|
|
p.exptime.start.legacyDeSerialize(is);
|
|
p.size.start.legacyDeSerialize(is);
|
|
missing_end_values = true;
|
|
}
|
|
|
|
p.collisiondetection = readU8(is);
|
|
p.texture.string = deSerializeString32(is);
|
|
|
|
server_id = readU32(is);
|
|
|
|
p.vertical = readU8(is);
|
|
p.collision_removal = readU8(is);
|
|
|
|
attached_id = readU16(is);
|
|
|
|
p.animation.deSerialize(is, m_proto_ver);
|
|
p.glow = readU8(is);
|
|
p.object_collision = readU8(is);
|
|
|
|
// This is kinda awful
|
|
do {
|
|
u16 tmp_param0 = readU16(is);
|
|
if (is.eof())
|
|
break;
|
|
p.node.param0 = tmp_param0;
|
|
p.node.param2 = readU8(is);
|
|
p.node_tile = readU8(is);
|
|
|
|
if (m_proto_ver < 42) {
|
|
// v >= 5.6.0
|
|
f32 tmp_sbias = readF32(is);
|
|
if (is.eof())
|
|
break;
|
|
|
|
// initial bias must be stored separately in the stream to preserve
|
|
// backwards compatibility with older clients, which do not support
|
|
// a bias field in their range "format"
|
|
p.pos.start.bias = tmp_sbias;
|
|
p.vel.start.bias = readF32(is);
|
|
p.acc.start.bias = readF32(is);
|
|
p.exptime.start.bias = readF32(is);
|
|
p.size.start.bias = readF32(is);
|
|
|
|
p.pos.end.deSerialize(is);
|
|
p.vel.end.deSerialize(is);
|
|
p.acc.end.deSerialize(is);
|
|
p.exptime.end.deSerialize(is);
|
|
p.size.end.deSerialize(is);
|
|
|
|
missing_end_values = false;
|
|
}
|
|
// else: fields are already read by deSerialize() very early
|
|
|
|
// properties for legacy texture field
|
|
p.texture.deSerialize(is, m_proto_ver, true);
|
|
|
|
p.drag.deSerialize(is);
|
|
p.jitter.deSerialize(is);
|
|
p.bounce.deSerialize(is);
|
|
ParticleParamTypes::deSerializeParameterValue(is, p.attractor_kind);
|
|
using ParticleParamTypes::AttractorKind;
|
|
if (p.attractor_kind != AttractorKind::none) {
|
|
p.attract.deSerialize(is);
|
|
p.attractor_origin.deSerialize(is);
|
|
p.attractor_attachment = readU16(is);
|
|
/* we only check the first bit, in order to allow this value
|
|
* to be turned into a bit flag field later if needed */
|
|
p.attractor_kill = !!(readU8(is) & 1);
|
|
if (p.attractor_kind != AttractorKind::point) {
|
|
p.attractor_direction.deSerialize(is);
|
|
p.attractor_direction_attachment = readU16(is);
|
|
}
|
|
}
|
|
p.radius.deSerialize(is);
|
|
|
|
u16 texpoolsz = readU16(is);
|
|
p.texpool.reserve(texpoolsz);
|
|
for (u16 i = 0; i < texpoolsz; ++i) {
|
|
ServerParticleTexture newtex;
|
|
newtex.deSerialize(is, m_proto_ver);
|
|
p.texpool.push_back(newtex);
|
|
}
|
|
} while(0);
|
|
|
|
if (missing_end_values) {
|
|
// there's no tweening data to be had, so we need to set the
|
|
// legacy params to constant values, otherwise everything old
|
|
// will tween to zero
|
|
p.pos.end = p.pos.start;
|
|
p.vel.end = p.vel.start;
|
|
p.acc.end = p.acc.start;
|
|
p.exptime.end = p.exptime.start;
|
|
p.size.end = p.size.start;
|
|
}
|
|
|
|
auto event = new ClientEvent();
|
|
event->type = CE_ADD_PARTICLESPAWNER;
|
|
event->add_particlespawner.p = new ParticleSpawnerParameters(p);
|
|
event->add_particlespawner.attached_id = attached_id;
|
|
event->add_particlespawner.id = server_id;
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
|
|
void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
|
|
{
|
|
u32 server_id;
|
|
*pkt >> server_id;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_DELETE_PARTICLESPAWNER;
|
|
event->delete_particlespawner.id = server_id;
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudAdd(NetworkPacket* pkt)
|
|
{
|
|
u32 server_id;
|
|
u8 type;
|
|
v2f pos;
|
|
std::string name;
|
|
v2f scale;
|
|
std::string text;
|
|
u32 number;
|
|
u32 item;
|
|
u32 dir;
|
|
v2f align;
|
|
v2f offset;
|
|
v3f world_pos;
|
|
v2s32 size;
|
|
s16 z_index = 0;
|
|
std::string text2;
|
|
u32 style = 0;
|
|
|
|
*pkt >> server_id >> type >> pos >> name >> scale >> text >> number >> item
|
|
>> dir >> align >> offset;
|
|
try {
|
|
*pkt >> world_pos;
|
|
*pkt >> size;
|
|
*pkt >> z_index;
|
|
*pkt >> text2;
|
|
*pkt >> style;
|
|
} catch(PacketError &e) {};
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_HUDADD;
|
|
event->hudadd = new ClientEventHudAdd();
|
|
event->hudadd->server_id = server_id;
|
|
event->hudadd->type = type;
|
|
event->hudadd->pos = pos;
|
|
event->hudadd->name = name;
|
|
event->hudadd->scale = scale;
|
|
event->hudadd->text = text;
|
|
event->hudadd->number = number;
|
|
event->hudadd->item = item;
|
|
event->hudadd->dir = dir;
|
|
event->hudadd->align = align;
|
|
event->hudadd->offset = offset;
|
|
event->hudadd->world_pos = world_pos;
|
|
event->hudadd->size = size;
|
|
event->hudadd->z_index = z_index;
|
|
event->hudadd->text2 = text2;
|
|
event->hudadd->style = style;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudRemove(NetworkPacket* pkt)
|
|
{
|
|
u32 server_id;
|
|
|
|
*pkt >> server_id;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_HUDRM;
|
|
event->hudrm.id = server_id;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudChange(NetworkPacket* pkt)
|
|
{
|
|
std::string sdata;
|
|
v2f v2fdata;
|
|
v3f v3fdata;
|
|
u32 intdata = 0;
|
|
v2s32 v2s32data;
|
|
u32 server_id;
|
|
u8 stat;
|
|
|
|
*pkt >> server_id >> stat;
|
|
|
|
// Keep in sync with:server.cpp -> SendHUDChange
|
|
switch ((HudElementStat)stat) {
|
|
case HUD_STAT_POS:
|
|
case HUD_STAT_SCALE:
|
|
case HUD_STAT_ALIGN:
|
|
case HUD_STAT_OFFSET:
|
|
*pkt >> v2fdata;
|
|
break;
|
|
case HUD_STAT_NAME:
|
|
case HUD_STAT_TEXT:
|
|
case HUD_STAT_TEXT2:
|
|
*pkt >> sdata;
|
|
break;
|
|
case HUD_STAT_WORLD_POS:
|
|
*pkt >> v3fdata;
|
|
break;
|
|
case HUD_STAT_SIZE:
|
|
*pkt >> v2s32data;
|
|
break;
|
|
default:
|
|
*pkt >> intdata;
|
|
break;
|
|
}
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_HUDCHANGE;
|
|
event->hudchange = new ClientEventHudChange();
|
|
event->hudchange->id = server_id;
|
|
event->hudchange->stat = static_cast<HudElementStat>(stat);
|
|
event->hudchange->v2fdata = v2fdata;
|
|
event->hudchange->v3fdata = v3fdata;
|
|
event->hudchange->sdata = sdata;
|
|
event->hudchange->data = intdata;
|
|
event->hudchange->v2s32data = v2s32data;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
|
|
{
|
|
u32 flags, mask;
|
|
|
|
*pkt >> flags >> mask;
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
bool was_minimap_visible = player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE;
|
|
bool was_minimap_radar_visible = player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE;
|
|
|
|
player->hud_flags &= ~mask;
|
|
player->hud_flags |= flags;
|
|
|
|
m_minimap_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
|
|
bool m_minimap_radar_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE);
|
|
|
|
// Not so satisying code to keep compatibility with old fixed mode system
|
|
// -->
|
|
|
|
// Hide minimap if it has been disabled by the server
|
|
if (m_minimap && m_minimap_disabled_by_server && was_minimap_visible)
|
|
// defers a minimap update, therefore only call it if really
|
|
// needed, by checking that minimap was visible before
|
|
m_minimap->setModeIndex(0);
|
|
|
|
// If radar has been disabled, try to find a non radar mode or fall back to 0
|
|
if (m_minimap && m_minimap_radar_disabled_by_server
|
|
&& was_minimap_radar_visible) {
|
|
while (m_minimap->getModeIndex() > 0 &&
|
|
m_minimap->getModeDef().type == MINIMAP_TYPE_RADAR)
|
|
m_minimap->nextMode();
|
|
}
|
|
// <--
|
|
// End of 'not so satifying code'
|
|
}
|
|
|
|
void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
|
|
{
|
|
u16 param; std::string value;
|
|
|
|
*pkt >> param >> value;
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
|
|
s32 hotbar_itemcount = readS32((u8*) value.c_str());
|
|
if (hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
|
|
player->hud_hotbar_itemcount = hotbar_itemcount;
|
|
}
|
|
else if (param == HUD_PARAM_HOTBAR_IMAGE) {
|
|
player->hotbar_image = value;
|
|
}
|
|
else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
|
|
player->hotbar_selected_image = value;
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
|
|
{
|
|
if (m_proto_ver < 39) {
|
|
// Handle Protocol 38 and below servers with old set_sky,
|
|
// ensuring the classic look is kept.
|
|
std::string datastring(pkt->getString(0), pkt->getSize());
|
|
std::istringstream is(datastring, std::ios_base::binary);
|
|
|
|
SkyboxParams skybox;
|
|
skybox.bgcolor = video::SColor(readARGB8(is));
|
|
skybox.type = std::string(deSerializeString16(is));
|
|
u16 count = readU16(is);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
skybox.textures.emplace_back(deSerializeString16(is));
|
|
|
|
skybox.clouds = true;
|
|
try {
|
|
skybox.clouds = readU8(is);
|
|
} catch (...) {}
|
|
|
|
// Use default skybox settings:
|
|
SunParams sun = SkyboxDefaults::getSunDefaults();
|
|
MoonParams moon = SkyboxDefaults::getMoonDefaults();
|
|
StarParams stars = SkyboxDefaults::getStarDefaults();
|
|
|
|
// Fix for "regular" skies, as color isn't kept:
|
|
if (skybox.type == "regular") {
|
|
skybox.sky_color = SkyboxDefaults::getSkyColorDefaults();
|
|
skybox.fog_tint_type = "default";
|
|
skybox.fog_moon_tint = video::SColor(255, 255, 255, 255);
|
|
skybox.fog_sun_tint = video::SColor(255, 255, 255, 255);
|
|
} else {
|
|
sun.visible = false;
|
|
sun.sunrise_visible = false;
|
|
moon.visible = false;
|
|
stars.visible = false;
|
|
}
|
|
|
|
// Skybox, sun, moon and stars ClientEvents:
|
|
ClientEvent *sky_event = new ClientEvent();
|
|
sky_event->type = CE_SET_SKY;
|
|
sky_event->set_sky = new SkyboxParams(skybox);
|
|
m_client_event_queue.push(sky_event);
|
|
|
|
ClientEvent *sun_event = new ClientEvent();
|
|
sun_event->type = CE_SET_SUN;
|
|
sun_event->sun_params = new SunParams(sun);
|
|
m_client_event_queue.push(sun_event);
|
|
|
|
ClientEvent *moon_event = new ClientEvent();
|
|
moon_event->type = CE_SET_MOON;
|
|
moon_event->moon_params = new MoonParams(moon);
|
|
m_client_event_queue.push(moon_event);
|
|
|
|
ClientEvent *star_event = new ClientEvent();
|
|
star_event->type = CE_SET_STARS;
|
|
star_event->star_params = new StarParams(stars);
|
|
m_client_event_queue.push(star_event);
|
|
} else {
|
|
SkyboxParams skybox;
|
|
u16 texture_count;
|
|
std::string texture;
|
|
|
|
*pkt >> skybox.bgcolor >> skybox.type >> skybox.clouds >>
|
|
skybox.fog_sun_tint >> skybox.fog_moon_tint >> skybox.fog_tint_type;
|
|
|
|
if (skybox.type == "skybox") {
|
|
*pkt >> texture_count;
|
|
for (int i = 0; i < texture_count; i++) {
|
|
*pkt >> texture;
|
|
skybox.textures.emplace_back(texture);
|
|
}
|
|
}
|
|
else if (skybox.type == "regular") {
|
|
*pkt >> skybox.sky_color.day_sky >> skybox.sky_color.day_horizon
|
|
>> skybox.sky_color.dawn_sky >> skybox.sky_color.dawn_horizon
|
|
>> skybox.sky_color.night_sky >> skybox.sky_color.night_horizon
|
|
>> skybox.sky_color.indoors;
|
|
}
|
|
|
|
if (pkt->getRemainingBytes() >= 4) {
|
|
*pkt >> skybox.body_orbit_tilt;
|
|
}
|
|
|
|
if (pkt->getRemainingBytes() >= 6) {
|
|
*pkt >> skybox.fog_distance >> skybox.fog_start;
|
|
}
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_SKY;
|
|
event->set_sky = new SkyboxParams(skybox);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_HudSetSun(NetworkPacket *pkt)
|
|
{
|
|
SunParams sun;
|
|
|
|
*pkt >> sun.visible >> sun.texture>> sun.tonemap
|
|
>> sun.sunrise >> sun.sunrise_visible >> sun.scale;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_SUN;
|
|
event->sun_params = new SunParams(sun);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudSetMoon(NetworkPacket *pkt)
|
|
{
|
|
MoonParams moon;
|
|
|
|
*pkt >> moon.visible >> moon.texture
|
|
>> moon.tonemap >> moon.scale;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_MOON;
|
|
event->moon_params = new MoonParams(moon);
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_HudSetStars(NetworkPacket *pkt)
|
|
{
|
|
StarParams stars = SkyboxDefaults::getStarDefaults();
|
|
|
|
*pkt >> stars.visible >> stars.count
|
|
>> stars.starcolor >> stars.scale;
|
|
try {
|
|
*pkt >> stars.day_opacity;
|
|
} catch (PacketError &e) {};
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_SET_STARS;
|
|
event->star_params = new StarParams(stars);
|
|
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_CloudParams(NetworkPacket* pkt)
|
|
{
|
|
f32 density;
|
|
video::SColor color_bright;
|
|
video::SColor color_ambient;
|
|
f32 height;
|
|
f32 thickness;
|
|
v2f speed;
|
|
|
|
*pkt >> density >> color_bright >> color_ambient
|
|
>> height >> thickness >> speed;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_CLOUD_PARAMS;
|
|
event->cloud_params.density = density;
|
|
// use the underlying u32 representation, because we can't
|
|
// use struct members with constructors here, and this way
|
|
// we avoid using new() and delete() for no good reason
|
|
event->cloud_params.color_bright = color_bright.color;
|
|
event->cloud_params.color_ambient = color_ambient.color;
|
|
event->cloud_params.height = height;
|
|
event->cloud_params.thickness = thickness;
|
|
// same here: deconstruct to skip constructor
|
|
event->cloud_params.speed_x = speed.X;
|
|
event->cloud_params.speed_y = speed.Y;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
|
|
{
|
|
bool do_override;
|
|
u16 day_night_ratio_u;
|
|
|
|
*pkt >> do_override >> day_night_ratio_u;
|
|
|
|
float day_night_ratio_f = (float)day_night_ratio_u / 65536;
|
|
|
|
ClientEvent *event = new ClientEvent();
|
|
event->type = CE_OVERRIDE_DAY_NIGHT_RATIO;
|
|
event->override_day_night_ratio.do_override = do_override;
|
|
event->override_day_night_ratio.ratio_f = day_night_ratio_f;
|
|
m_client_event_queue.push(event);
|
|
}
|
|
|
|
void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
*pkt >> player->local_animations[0];
|
|
*pkt >> player->local_animations[1];
|
|
*pkt >> player->local_animations[2];
|
|
*pkt >> player->local_animations[3];
|
|
*pkt >> player->local_animation_speed;
|
|
|
|
player->last_animation = LocalPlayerAnimation::NO_ANIM;
|
|
}
|
|
|
|
void Client::handleCommand_EyeOffset(NetworkPacket* pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
*pkt >> player->eye_offset_first >> player->eye_offset_third;
|
|
try {
|
|
*pkt >> player->eye_offset_third_front;
|
|
} catch (PacketError &e) {
|
|
player->eye_offset_third_front = player->eye_offset_third;
|
|
};
|
|
}
|
|
|
|
void Client::handleCommand_UpdatePlayerList(NetworkPacket* pkt)
|
|
{
|
|
u8 type;
|
|
u16 num_players;
|
|
*pkt >> type >> num_players;
|
|
PlayerListModifer notice_type = (PlayerListModifer) type;
|
|
|
|
for (u16 i = 0; i < num_players; i++) {
|
|
std::string name;
|
|
*pkt >> name;
|
|
switch (notice_type) {
|
|
case PLAYER_LIST_INIT:
|
|
case PLAYER_LIST_ADD:
|
|
m_env.addPlayerName(name);
|
|
continue;
|
|
case PLAYER_LIST_REMOVE:
|
|
m_env.removePlayerName(name);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Client::handleCommand_SrpBytesSandB(NetworkPacket* pkt)
|
|
{
|
|
if (m_chosen_auth_mech != AUTH_MECHANISM_SRP &&
|
|
m_chosen_auth_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
|
|
errorstream << "Client: Received SRP S_B login message,"
|
|
<< " but wasn't supposed to (chosen_mech="
|
|
<< m_chosen_auth_mech << ")." << std::endl;
|
|
return;
|
|
}
|
|
|
|
char *bytes_M = 0;
|
|
size_t len_M = 0;
|
|
SRPUser *usr = (SRPUser *) m_auth_data;
|
|
std::string s;
|
|
std::string B;
|
|
*pkt >> s >> B;
|
|
|
|
infostream << "Client: Received TOCLIENT_SRP_BYTES_S_B." << std::endl;
|
|
|
|
srp_user_process_challenge(usr, (const unsigned char *) s.c_str(), s.size(),
|
|
(const unsigned char *) B.c_str(), B.size(),
|
|
(unsigned char **) &bytes_M, &len_M);
|
|
|
|
if ( !bytes_M ) {
|
|
errorstream << "Client: SRP-6a S_B safety check violation!" << std::endl;
|
|
return;
|
|
}
|
|
|
|
NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_M, 0);
|
|
resp_pkt << std::string(bytes_M, len_M);
|
|
Send(&resp_pkt);
|
|
}
|
|
|
|
void Client::handleCommand_FormspecPrepend(NetworkPacket *pkt)
|
|
{
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
|
|
// Store formspec in LocalPlayer
|
|
*pkt >> player->formspec_prepend;
|
|
}
|
|
|
|
void Client::handleCommand_CSMRestrictionFlags(NetworkPacket *pkt)
|
|
{
|
|
*pkt >> m_csm_restriction_flags >> m_csm_restriction_noderange;
|
|
|
|
// Restrictions were received -> load mods if it's enabled
|
|
// Note: this should be moved after mods receptions from server instead
|
|
loadMods();
|
|
}
|
|
|
|
void Client::handleCommand_PlayerSpeed(NetworkPacket *pkt)
|
|
{
|
|
v3f added_vel;
|
|
|
|
*pkt >> added_vel;
|
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
assert(player != NULL);
|
|
player->addVelocity(added_vel);
|
|
}
|
|
|
|
void Client::handleCommand_MediaPush(NetworkPacket *pkt)
|
|
{
|
|
std::string raw_hash, filename, filedata;
|
|
u32 token;
|
|
bool cached;
|
|
|
|
*pkt >> raw_hash >> filename >> cached;
|
|
if (m_proto_ver >= 40)
|
|
*pkt >> token;
|
|
else
|
|
filedata = pkt->readLongString();
|
|
|
|
if (raw_hash.size() != 20 || filename.empty() ||
|
|
(m_proto_ver < 40 && filedata.empty()) ||
|
|
!string_allowed(filename, TEXTURENAME_ALLOWED_CHARS)) {
|
|
throw PacketError("Illegal filename, data or hash");
|
|
}
|
|
|
|
verbosestream << "Server pushes media file \"" << filename << "\" ";
|
|
if (filedata.empty())
|
|
verbosestream << "to be fetched ";
|
|
else
|
|
verbosestream << "with " << filedata.size() << " bytes ";
|
|
verbosestream << "(cached=" << cached << ")" << std::endl;
|
|
|
|
if (!filedata.empty()) {
|
|
// LEGACY CODEPATH
|
|
// Compute and check checksum of data
|
|
std::string computed_hash;
|
|
{
|
|
SHA1 ctx;
|
|
ctx.addBytes(filedata.c_str(), filedata.size());
|
|
unsigned char *buf = ctx.getDigest();
|
|
computed_hash.assign((char*) buf, 20);
|
|
free(buf);
|
|
}
|
|
if (raw_hash != computed_hash) {
|
|
verbosestream << "Hash of file data mismatches, ignoring." << std::endl;
|
|
return;
|
|
}
|
|
|
|
// Actually load media
|
|
loadMedia(filedata, filename, true);
|
|
|
|
// Cache file for the next time when this client joins the same server
|
|
if (cached)
|
|
clientMediaUpdateCache(raw_hash, filedata);
|
|
return;
|
|
}
|
|
|
|
// create a downloader for this file
|
|
auto downloader(std::make_shared<SingleMediaDownloader>(cached));
|
|
m_pending_media_downloads.emplace_back(token, downloader);
|
|
downloader->addFile(filename, raw_hash);
|
|
for (const auto &baseurl : m_remote_media_servers)
|
|
downloader->addRemoteServer(baseurl);
|
|
|
|
downloader->step(this);
|
|
}
|
|
|
|
/*
|
|
* Mod channels
|
|
*/
|
|
|
|
void Client::handleCommand_ModChannelMsg(NetworkPacket *pkt)
|
|
{
|
|
std::string channel_name, sender, channel_msg;
|
|
*pkt >> channel_name >> sender >> channel_msg;
|
|
|
|
verbosestream << "Mod channel message received from server " << pkt->getPeerId()
|
|
<< " on channel " << channel_name << ". sender: `" << sender << "`, message: "
|
|
<< channel_msg << std::endl;
|
|
|
|
if (!m_modchannel_mgr->channelRegistered(channel_name)) {
|
|
verbosestream << "Server sent us messages on unregistered channel "
|
|
<< channel_name << ", ignoring." << std::endl;
|
|
return;
|
|
}
|
|
|
|
m_script->on_modchannel_message(channel_name, sender, channel_msg);
|
|
}
|
|
|
|
void Client::handleCommand_ModChannelSignal(NetworkPacket *pkt)
|
|
{
|
|
u8 signal_tmp;
|
|
ModChannelSignal signal;
|
|
std::string channel;
|
|
|
|
*pkt >> signal_tmp >> channel;
|
|
|
|
signal = (ModChannelSignal)signal_tmp;
|
|
|
|
bool valid_signal = true;
|
|
// @TODO: send Signal to Lua API
|
|
switch (signal) {
|
|
case MODCHANNEL_SIGNAL_JOIN_OK:
|
|
m_modchannel_mgr->setChannelState(channel, MODCHANNEL_STATE_READ_WRITE);
|
|
infostream << "Server ack our mod channel join on channel `" << channel
|
|
<< "`, joining." << std::endl;
|
|
break;
|
|
case MODCHANNEL_SIGNAL_JOIN_FAILURE:
|
|
// Unable to join, remove channel
|
|
m_modchannel_mgr->leaveChannel(channel, 0);
|
|
infostream << "Server refused our mod channel join on channel `" << channel
|
|
<< "`" << std::endl;
|
|
break;
|
|
case MODCHANNEL_SIGNAL_LEAVE_OK:
|
|
#ifndef NDEBUG
|
|
infostream << "Server ack our mod channel leave on channel " << channel
|
|
<< "`, leaving." << std::endl;
|
|
#endif
|
|
break;
|
|
case MODCHANNEL_SIGNAL_LEAVE_FAILURE:
|
|
infostream << "Server refused our mod channel leave on channel `" << channel
|
|
<< "`" << std::endl;
|
|
break;
|
|
case MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED:
|
|
#ifndef NDEBUG
|
|
// Generally unused, but ensure we don't do an implementation error
|
|
infostream << "Server tells us we sent a message on channel `" << channel
|
|
<< "` but we are not registered. Message was dropped." << std::endl;
|
|
#endif
|
|
break;
|
|
case MODCHANNEL_SIGNAL_SET_STATE: {
|
|
u8 state;
|
|
*pkt >> state;
|
|
|
|
if (state == MODCHANNEL_STATE_INIT || state >= MODCHANNEL_STATE_MAX) {
|
|
infostream << "Received wrong channel state " << state
|
|
<< ", ignoring." << std::endl;
|
|
return;
|
|
}
|
|
|
|
m_modchannel_mgr->setChannelState(channel, (ModChannelState) state);
|
|
infostream << "Server sets mod channel `" << channel
|
|
<< "` in read-only mode." << std::endl;
|
|
break;
|
|
}
|
|
default:
|
|
#ifndef NDEBUG
|
|
warningstream << "Received unhandled mod channel signal ID "
|
|
<< signal << ", ignoring." << std::endl;
|
|
#endif
|
|
valid_signal = false;
|
|
break;
|
|
}
|
|
|
|
// If signal is valid, forward it to client side mods
|
|
if (valid_signal)
|
|
m_script->on_modchannel_signal(channel, signal);
|
|
}
|
|
|
|
void Client::handleCommand_MinimapModes(NetworkPacket *pkt)
|
|
{
|
|
u16 count; // modes
|
|
u16 mode; // wanted current mode index after change
|
|
|
|
*pkt >> count >> mode;
|
|
|
|
if (m_minimap)
|
|
m_minimap->clearModes();
|
|
|
|
for (size_t index = 0; index < count; index++) {
|
|
u16 type;
|
|
std::string label;
|
|
u16 size;
|
|
std::string texture;
|
|
u16 scale;
|
|
|
|
*pkt >> type >> label >> size >> texture >> scale;
|
|
|
|
if (m_minimap)
|
|
m_minimap->addMode(MinimapType(type), size, label, texture, scale);
|
|
}
|
|
|
|
if (m_minimap)
|
|
m_minimap->setModeIndex(mode);
|
|
}
|
|
|
|
void Client::handleCommand_SetLighting(NetworkPacket *pkt)
|
|
{
|
|
Lighting& lighting = m_env.getLocalPlayer()->getLighting();
|
|
|
|
if (pkt->getRemainingBytes() >= 4)
|
|
*pkt >> lighting.shadow_intensity;
|
|
if (pkt->getRemainingBytes() >= 4)
|
|
*pkt >> lighting.saturation;
|
|
if (pkt->getRemainingBytes() >= 24) {
|
|
*pkt >> lighting.exposure.luminance_min
|
|
>> lighting.exposure.luminance_max
|
|
>> lighting.exposure.exposure_correction
|
|
>> lighting.exposure.speed_dark_bright
|
|
>> lighting.exposure.speed_bright_dark
|
|
>> lighting.exposure.center_weight_power;
|
|
}
|
|
if (pkt->getRemainingBytes() >= 4)
|
|
*pkt >> lighting.volumetric_light_strength;
|
|
}
|