..
address.cpp
Raise and clean up _WIN32_WINNT constant
2023-05-11 22:51:01 +02:00
address.h
Raise and clean up _WIN32_WINNT constant
2023-05-11 22:51:01 +02:00
clientopcodes.cpp
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
clientopcodes.h
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
clientpackethandler.cpp
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
CMakeLists.txt
Complete Haiku platform support. ( #10311 )
2020-08-23 15:39:32 +02:00
connection.cpp
Code optimizations / refactor ( #12704 )
2022-09-06 11:21:09 +01:00
connection.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
connectionthreads.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
connectionthreads.h
Network: Delete copy constructor and use std::move instead ( #11642 )
2021-12-01 20:22:33 +01:00
networkexceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
networkpacket.cpp
Fix UB in NetworkPacket class
2023-09-24 16:46:18 +02:00
networkpacket.h
Various code improvements
2021-09-27 17:45:44 +02:00
networkprotocol.h
Extend bone override capabilities ( #12388 )
2023-12-20 21:21:53 +01:00
peerhandler.h
LINT fixes since recent tooling update
2019-03-14 12:30:13 +01:00
serveropcodes.cpp
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
serveropcodes.h
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
serverpackethandler.cpp
Manually configurable minimum protocol version ( #14054 )
2023-12-21 18:53:30 +01:00
socket.cpp
Raise and clean up _WIN32_WINNT constant
2023-05-11 22:51:01 +02:00
socket.h
Socket-related cleanups
2021-12-29 23:01:26 +01:00