..
CMakeLists.txt
Add AreaStore data structure
2015-07-27 06:42:56 +02:00
l_areastore.cpp
v2d & aabbox3d<f32> & sky cleanups
2016-02-11 16:55:15 +01:00
l_areastore.h
v2d & aabbox3d<f32> & sky cleanups
2016-02-11 16:55:15 +01:00
l_base.cpp
Use numeric indices and raw table access with LUA_REGISTRYINDEX
2015-08-27 01:56:06 +02:00
l_base.h
Document for api functions that rely on current_modname, that it doesn't work when not loading mods
2015-04-08 23:05:26 +02:00
l_craft.cpp
Fix minetest.get_(all)_craft_recipe(s) regression
2015-07-25 17:33:41 +02:00
l_craft.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_env.cpp
Add '/clearobjects quick'
2016-02-11 04:22:58 +00:00
l_env.h
Add '/clearobjects quick'
2016-02-11 04:22:58 +00:00
l_internal.h
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_inventory.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_inventory.h
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
l_item.cpp
Make ItemStack:set_count(0) clear the item stack
2016-01-15 13:44:45 +01:00
l_item.h
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
l_mainmenu.cpp
Remove wstrgettext
2015-10-18 02:29:06 +02:00
l_mainmenu.h
l_mainmenu.h: remove unused l_get_dirlist function
2015-08-30 01:17:03 +02:00
l_mapgen.cpp
Fix threshold type
2015-12-07 09:57:45 +01:00
l_mapgen.h
Schematics: Add core.place_schematic_on_vmanip API
2015-11-05 01:18:32 -05:00
l_nodemeta.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_nodemeta.h
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
l_nodetimer.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_nodetimer.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_noise.cpp
Add LuaSecureRandom
2015-11-08 15:57:15 -05:00
l_noise.h
Add LuaSecureRandom
2015-11-08 15:57:15 -05:00
l_object.cpp
Add option to give every object a nametag
2015-12-15 23:32:19 +01:00
l_object.h
Added get_player_velocity() method. Fixes #1176
2015-07-20 05:40:44 +02:00
l_particles.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_particles.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_rollback.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_rollback.h
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
l_server.cpp
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
l_server.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
l_settings.cpp
Add mod security
2015-05-16 18:32:31 -04:00
l_settings.h
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
l_util.cpp
Require request_insecure_environment to be called from the mod's main scope
2016-02-19 14:52:10 +00:00
l_util.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
l_vmanip.cpp
Mapgen: Add propagate_shadow bool to calcLighting
2015-12-07 03:18:24 +00:00
l_vmanip.h
Shorten ManualMapVoxelManipulator to MMVManip
2015-01-05 02:42:27 -05:00