minetest/src/network
Rogier-5 60772071e9 Fix computation of viewing range (in blocks) sent to server (#4882)
Fixes #4878

Also remove an artificial viewing range reduction that
(presumably) was added to compensate for miscomputed
viewing ranges, and that doesn't seem to be needed any
more (thanks to lhofhansl).
2016-12-11 19:49:49 +01:00
..
clientopcodes.cpp Make early protocol auth mechanism generic, and add SRP 2015-05-11 18:40:27 +02:00
clientopcodes.h [Patch 2/4] Network rework: packet writing, sending and cleanups 2015-02-16 11:00:55 +01:00
clientpackethandler.cpp Revert "Adding particle blend, glow and animation (#4705)" 2016-11-14 15:28:06 +01:00
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
connection.cpp Sapier's fix for the RESEND RELIABLE problem (#4170) 2016-06-03 17:50:21 +10:00
connection.h Tolerate packet reordering in the early init process 2016-05-22 15:56:54 +02:00
networkpacket.cpp Fix for commit 87dcee6 It uses the wrong variable and only covers some use cases. This change covers all use cases. 2016-01-04 07:50:39 +01:00
networkpacket.h Add control information to player interacts (#4685) 2016-11-12 17:22:39 +10:00
networkprotocol.h Fix computation of viewing range (in blocks) sent to server (#4882) 2016-12-11 19:49:49 +01:00
serveropcodes.cpp Finalize init packets and enable protocol v25 2015-05-16 21:17:28 +02:00
serveropcodes.h [Patch 2/4] Network rework: packet writing, sending and cleanups 2015-02-16 11:00:55 +01:00
serverpackethandler.cpp Optimize block sent: Fix rendering issue 2016-12-03 02:34:45 +00:00