forked from Mirrorlandia_minetest/minetest
7221de6ede
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed. |
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.. | ||
async | ||
client | ||
common | ||
fstk | ||
game | ||
locale | ||
mainmenu | ||
profiler | ||
init.lua | ||
settingtypes.txt |