.. |
address.cpp
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Raise and clean up _WIN32_WINNT constant
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2023-05-11 22:51:01 +02:00 |
address.h
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Raise and clean up _WIN32_WINNT constant
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2023-05-11 22:51:01 +02:00 |
clientopcodes.cpp
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Add minetest.get_player_window_information() (#12367)
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2023-02-27 22:58:41 +00:00 |
clientopcodes.h
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Convert spaces to tabs (#13506)
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2023-05-26 15:13:57 +02:00 |
clientpackethandler.cpp
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Reduce number of recursively included headers
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2023-04-27 18:50:33 +02:00 |
CMakeLists.txt
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Complete Haiku platform support. (#10311)
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2020-08-23 15:39:32 +02:00 |
connection.cpp
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Code optimizations / refactor (#12704)
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2022-09-06 11:21:09 +01:00 |
connection.h
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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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2022-11-09 11:57:19 -05:00 |
connectionthreads.cpp
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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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2022-11-09 11:57:19 -05:00 |
connectionthreads.h
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Network: Delete copy constructor and use std::move instead (#11642)
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2021-12-01 20:22:33 +01:00 |
networkexceptions.h
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Remove dead code (#10845)
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2021-01-22 15:09:26 +00:00 |
networkpacket.cpp
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Shave off buffer copies in networking code (#11607)
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2021-09-17 18:14:25 +02:00 |
networkpacket.h
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Various code improvements
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2021-09-27 17:45:44 +02:00 |
networkprotocol.h
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Load blocks and objects behind player when in third-persion front-view (#13431)
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2023-05-29 10:26:42 -07:00 |
peerhandler.h
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LINT fixes since recent tooling update
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2019-03-14 12:30:13 +01:00 |
serveropcodes.cpp
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Add minetest.get_player_window_information() (#12367)
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2023-02-27 22:58:41 +00:00 |
serveropcodes.h
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Convert spaces to tabs (#13506)
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2023-05-26 15:13:57 +02:00 |
serverpackethandler.cpp
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Load blocks and objects behind player when in third-persion front-view (#13431)
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2023-05-29 10:26:42 -07:00 |
socket.cpp
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Raise and clean up _WIN32_WINNT constant
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2023-05-11 22:51:01 +02:00 |
socket.h
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Socket-related cleanups
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2021-12-29 23:01:26 +01:00 |