minetest/games/devtest/mods/testnodes
sfan5 daf862a38a Fix devtest Lua error
fallback_image() was removed in 3e1904fa8c4aae3448d58b7e60545a4fdd8234f3,
which was written after this PR but merged before it.
2021-04-21 16:42:34 +02:00
..
models Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
textures Devtest: Remove bumpmap/parallax occl. test nodes (#10902) 2021-02-04 21:43:29 +01:00
drawtypes.lua Fix devtest Lua error 2021-04-21 16:42:34 +02:00
init.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
light.lua Devtest: Extend tooltips of many items and tools (#10312) 2020-09-04 20:50:03 +02:00
liquids.lua devtest: Fix deprecated alpha usage 2021-01-29 17:34:41 +01:00
meshes.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
mod.conf Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
nodeboxes.lua Various documentation fixes (#10692) 2020-12-10 20:59:24 +01:00
param2.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
properties.lua devtest: Fix deprecated alpha usage 2021-01-29 17:34:41 +01:00
README.md Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
textures.lua Devtest: Remove bumpmap/parallax occl. test nodes (#10902) 2021-02-04 21:43:29 +01:00

Test Nodes

This mod contains a bunch of basic nodes to test development stuff. Most nodes are kept as minimal as possible in order to show off one particular feature of the engine, to make testing stuff easier.

This mod includes tests for:

  • drawtypes
  • paramtype2's
  • node properties such as damage, drowning, falling, etc.
  • other random stuff