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CMakeLists.txt
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Add mod security
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2015-05-16 18:32:31 -04:00 |
s_async.cpp
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Fix server crashing on Lua errors
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2015-10-31 13:28:58 -04:00 |
s_async.h
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_base.cpp
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Fix C++11 compilability
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2016-01-23 05:45:29 +01:00 |
s_base.h
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Add minetest.register_lbm() to run code on block load only
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2016-03-07 19:54:26 +01:00 |
s_entity.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_entity.h
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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
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2013-06-06 22:57:38 +02:00 |
s_env.cpp
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s_env.{cpp, h} cleanups
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2016-03-07 19:54:26 +01:00 |
s_env.h
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s_env.{cpp, h} cleanups
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2016-03-07 19:54:26 +01:00 |
s_internal.h
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Fix C++11 compilability
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2016-01-23 05:45:29 +01:00 |
s_inventory.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_inventory.h
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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
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2013-06-06 22:57:38 +02:00 |
s_item.cpp
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Add on_secondary_use when right clicking an item in the air
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2015-12-02 02:18:44 +00:00 |
s_item.h
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Add on_secondary_use when right clicking an item in the air
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2015-12-02 02:18:44 +00:00 |
s_mainmenu.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_mainmenu.h
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Optional reconnect functionality
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2015-07-23 07:38:13 +02:00 |
s_node.cpp
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Add new ContentParamType2 "CPT2_DEGROTATE"
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2015-10-04 23:59:41 +02:00 |
s_node.h
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
s_nodemeta.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_nodemeta.h
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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
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2013-06-06 22:57:38 +02:00 |
s_player.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_player.h
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Add minetest.register_on_player_hpchange
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2015-06-13 19:40:31 +02:00 |
s_security.cpp
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Remove debug.getupvalue from the Lua sandbox whitelist
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2016-03-03 00:09:05 -05:00 |
s_security.h
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Use LuaErrors in security check macros
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2016-03-07 13:37:15 -05:00 |
s_server.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_server.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |