..
cavegen.cpp
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
cavegen.h
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
CMakeLists.txt
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
dungeongen.cpp
Dungeons: Remove non-functional 'projecting dungeons' setting ( #8897 )
2019-09-08 17:51:34 +01:00
dungeongen.h
Dungeons: Clean up parameters, improve structure variety ( #8918 )
2019-09-14 23:02:07 +01:00
mapgen_carpathian.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_carpathian.h
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_flat.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_flat.h
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_fractal.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_fractal.h
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_singlenode.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_singlenode.h
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_v5.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_v5.h
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_v6.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_v6.h
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_v7.cpp
Add new Mapgen V7 floatland implementation ( #9296 )
2020-05-14 22:27:54 +01:00
mapgen_v7.h
Add new Mapgen V7 floatland implementation ( #9296 )
2020-05-14 22:27:54 +01:00
mapgen_valleys.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen_valleys.h
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen.cpp
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
2020-05-05 19:26:59 +02:00
mapgen.h
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
mg_biome.cpp
Fix thread safety of PcgRandom use in BiomeGen
2020-05-05 19:26:59 +02:00
mg_biome.h
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
mg_decoration.cpp
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
mg_decoration.h
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
mg_ore.cpp
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
mg_ore.h
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
mg_schematic.cpp
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
mg_schematic.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
treegen.cpp
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias ( #9931 )
2020-05-25 21:11:57 +01:00
treegen.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00