forked from Mirrorlandia_minetest/minetest
'player.png' and 'player_back.png' are hardcoded into the engine as the default appearence of the player object, so the textures should be present in the engine. This results in a functional fallback sprite player for when a game has no player appearence related code.
142 B
16x32px
142 B
16x32px
![](/BRNSystems/minetest/raw/commit/9cca12ff0ba5b5a0140f2d105fdc6d08a76adb43/textures/base/pack/player.png)