.. |
auth.lua
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[CSM] Add function to get player privileges (#5933)
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2017-06-07 09:09:06 +02:00 |
chatcommands.lua
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Improve chatcommand params consistency (#5985)
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2017-06-15 22:38:41 +02:00 |
constants.lua
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Respect object property hp_max field for players (#6287)
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2017-08-23 22:32:10 +02:00 |
deprecated.lua
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Use a settings object for the main settings
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2017-05-06 15:33:19 -04:00 |
detached_inventory.lua
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Allow restricting detached inventories to one player
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2016-11-28 13:41:19 +01:00 |
falling.lua
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Automatic item and node colorization (#5640)
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2017-06-20 11:19:56 +02:00 |
features.lua
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Remove client-side chat prediction. (#5055)
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2017-01-17 00:09:47 +01:00 |
forceloading.lua
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Use a settings object for the main settings
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2017-05-06 15:33:19 -04:00 |
init.lua
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Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)
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2017-06-30 20:14:39 +02:00 |
item_entity.lua
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Builtin item: Tidy up (#4370)
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2017-08-24 23:06:36 +02:00 |
item.lua
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Check item_drop amount clientside (#6242)
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2017-08-26 08:11:59 +02:00 |
misc.lua
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Use a settings object for the main settings
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2017-05-06 15:33:19 -04:00 |
privileges.lua
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Privileges: Only give singleplayer 4 basic privs
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2016-11-07 21:55:17 +00:00 |
register.lua
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Add textures for air and ignore items (#5196)
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2017-02-10 08:19:31 +01:00 |
statbars.lua
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Respect object property hp_max field for players (#6287)
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2017-08-23 22:32:10 +02:00 |
static_spawn.lua
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Abort if static_spawnpoint is an invalid setting instead of just giving an error log
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2017-08-12 19:37:53 +01:00 |
voxelarea.lua
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VoxelArea: faster iter function (#4490)
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2016-10-08 22:42:17 +10:00 |