minetest/builtin/game
2017-08-26 08:11:59 +02:00
..
auth.lua [CSM] Add function to get player privileges (#5933) 2017-06-07 09:09:06 +02:00
chatcommands.lua Improve chatcommand params consistency (#5985) 2017-06-15 22:38:41 +02:00
constants.lua Respect object property hp_max field for players (#6287) 2017-08-23 22:32:10 +02:00
deprecated.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
detached_inventory.lua Allow restricting detached inventories to one player 2016-11-28 13:41:19 +01:00
falling.lua Automatic item and node colorization (#5640) 2017-06-20 11:19:56 +02:00
features.lua Remove client-side chat prediction. (#5055) 2017-01-17 00:09:47 +01:00
forceloading.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
item_entity.lua Builtin item: Tidy up (#4370) 2017-08-24 23:06:36 +02:00
item.lua Check item_drop amount clientside (#6242) 2017-08-26 08:11:59 +02:00
misc.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
privileges.lua Privileges: Only give singleplayer 4 basic privs 2016-11-07 21:55:17 +00:00
register.lua Add textures for air and ignore items (#5196) 2017-02-10 08:19:31 +01:00
statbars.lua Respect object property hp_max field for players (#6287) 2017-08-23 22:32:10 +02:00
static_spawn.lua Abort if static_spawnpoint is an invalid setting instead of just giving an error log 2017-08-12 19:37:53 +01:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00