forked from Mirrorlandia_minetest/minetest
650 lines
18 KiB
C++
650 lines
18 KiB
C++
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <IrrlichtDevice.h>
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#include "fontengine.h"
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#include "client.h"
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#include "clouds.h"
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#include "util/numeric.h"
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#include "guiscalingfilter.h"
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#include "localplayer.h"
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#include "client/hud.h"
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#include "camera.h"
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#include "minimap.h"
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#include "clientmap.h"
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#include "renderingengine.h"
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#include "render/core.h"
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#include "render/factory.h"
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#include "inputhandler.h"
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#include "gettext.h"
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#include "../gui/guiSkin.h"
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#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__) && \
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!defined(SERVER) && !defined(__HAIKU__)
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#define XORG_USED
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#endif
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#ifdef XORG_USED
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xatom.h>
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#endif
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#ifdef _WIN32
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#include <windows.h>
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#include <winuser.h>
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#endif
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#if ENABLE_GLES
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#include "filesys.h"
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#endif
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RenderingEngine *RenderingEngine::s_singleton = nullptr;
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const float RenderingEngine::BASE_BLOOM_STRENGTH = 8.0f;
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static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,
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gui::EGUI_SKIN_TYPE type, video::IVideoDriver *driver)
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{
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gui::GUISkin *skin = new gui::GUISkin(type, driver);
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gui::IGUIFont *builtinfont = environment->getBuiltInFont();
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gui::IGUIFontBitmap *bitfont = nullptr;
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if (builtinfont && builtinfont->getType() == gui::EGFT_BITMAP)
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bitfont = (gui::IGUIFontBitmap*)builtinfont;
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gui::IGUISpriteBank *bank = 0;
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skin->setFont(builtinfont);
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if (bitfont)
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bank = bitfont->getSpriteBank();
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skin->setSpriteBank(bank);
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return skin;
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}
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RenderingEngine::RenderingEngine(IEventReceiver *receiver)
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{
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sanity_check(!s_singleton);
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// Resolution selection
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bool fullscreen = g_settings->getBool("fullscreen");
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#ifdef __ANDROID__
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u16 screen_w = 0, screen_h = 0;
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#else
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u16 screen_w = std::max<u16>(g_settings->getU16("screen_w"), 1);
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u16 screen_h = std::max<u16>(g_settings->getU16("screen_h"), 1);
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#endif
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// bpp, fsaa, vsync
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bool vsync = g_settings->getBool("vsync");
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u16 fsaa = g_settings->getU16("fsaa");
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// Determine driver
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video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
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const std::string &driverstring = g_settings->get("video_driver");
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std::vector<video::E_DRIVER_TYPE> drivers =
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RenderingEngine::getSupportedVideoDrivers();
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u32 i;
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for (i = 0; i != drivers.size(); i++) {
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if (!strcasecmp(driverstring.c_str(),
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RenderingEngine::getVideoDriverInfo(drivers[i]).name.c_str())) {
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driverType = drivers[i];
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break;
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}
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}
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if (i == drivers.size()) {
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errorstream << "Invalid video_driver specified; "
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"defaulting to opengl"
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<< std::endl;
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}
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SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
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if (tracestream)
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params.LoggingLevel = irr::ELL_DEBUG;
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params.DriverType = driverType;
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params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
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params.AntiAlias = fsaa;
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params.Fullscreen = fullscreen;
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params.Stencilbuffer = false;
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params.Vsync = vsync;
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params.EventReceiver = receiver;
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params.HighPrecisionFPU = true;
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#ifdef __ANDROID__
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params.PrivateData = porting::app_global;
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#endif
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#if ENABLE_GLES
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// there is no standardized path for these on desktop
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std::string rel_path = std::string("client") + DIR_DELIM
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+ "shaders" + DIR_DELIM + "Irrlicht";
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params.OGLES2ShaderPath = (porting::path_share + DIR_DELIM + rel_path + DIR_DELIM).c_str();
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#endif
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m_device = createDeviceEx(params);
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driver = m_device->getVideoDriver();
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s_singleton = this;
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auto skin = createSkin(m_device->getGUIEnvironment(),
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gui::EGST_WINDOWS_METALLIC, driver);
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m_device->getGUIEnvironment()->setSkin(skin);
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skin->drop();
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}
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RenderingEngine::~RenderingEngine()
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{
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core.reset();
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m_device->closeDevice();
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s_singleton = nullptr;
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}
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v2u32 RenderingEngine::_getWindowSize() const
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{
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if (core)
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return core->getVirtualSize();
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return m_device->getVideoDriver()->getScreenSize();
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}
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void RenderingEngine::setResizable(bool resize)
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{
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m_device->setResizable(resize);
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}
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void RenderingEngine::removeMesh(const scene::IMesh* mesh)
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{
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m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
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}
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void RenderingEngine::cleanupMeshCache()
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{
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auto mesh_cache = m_device->getSceneManager()->getMeshCache();
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while (mesh_cache->getMeshCount() != 0) {
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if (scene::IAnimatedMesh *mesh = mesh_cache->getMeshByIndex(0))
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mesh_cache->removeMesh(mesh);
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}
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}
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bool RenderingEngine::setupTopLevelWindow(const std::string &name)
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{
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// FIXME: It would make more sense for there to be a switch of some
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// sort here that would call the correct toplevel setup methods for
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// the environment Minetest is running in.
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/* Setting Xorg properties for the top level window */
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setupTopLevelXorgWindow(name);
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/* Setting general properties for the top level window */
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verbosestream << "Client: Configuring general top level"
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<< " window properties"
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<< std::endl;
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bool result = setWindowIcon();
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return result;
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}
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void RenderingEngine::setupTopLevelXorgWindow(const std::string &name)
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{
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#ifdef XORG_USED
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const video::SExposedVideoData exposedData = driver->getExposedVideoData();
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Display *x11_dpl = reinterpret_cast<Display *>(exposedData.OpenGLLinux.X11Display);
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if (x11_dpl == NULL) {
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warningstream << "Client: Could not find X11 Display in ExposedVideoData"
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<< std::endl;
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return;
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}
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verbosestream << "Client: Configuring X11-specific top level"
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<< " window properties"
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<< std::endl;
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Window x11_win = reinterpret_cast<Window>(exposedData.OpenGLLinux.X11Window);
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// Set application name and class hints. For now name and class are the same.
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XClassHint *classhint = XAllocClassHint();
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classhint->res_name = const_cast<char *>(name.c_str());
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classhint->res_class = const_cast<char *>(name.c_str());
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XSetClassHint(x11_dpl, x11_win, classhint);
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XFree(classhint);
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// FIXME: In the future WMNormalHints should be set ... e.g see the
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// gtk/gdk code (gdk/x11/gdksurface-x11.c) for the setup_top_level
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// method. But for now (as it would require some significant changes)
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// leave the code as is.
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// The following is borrowed from the above gdk source for setting top
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// level windows. The source indicates and the Xlib docs suggest that
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// this will set the WM_CLIENT_MACHINE and WM_LOCAL_NAME. This will not
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// set the WM_CLIENT_MACHINE to a Fully Qualified Domain Name (FQDN) which is
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// required by the Extended Window Manager Hints (EWMH) spec when setting
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// the _NET_WM_PID (see further down) but running Minetest in an env
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// where the window manager is on another machine from Minetest (therefore
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// making the PID useless) is not expected to be a problem. Further
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// more, using gtk/gdk as the model it would seem that not using a FQDN is
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// not an issue for modern Xorg window managers.
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verbosestream << "Client: Setting Xorg window manager Properties"
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<< std::endl;
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XSetWMProperties (x11_dpl, x11_win, NULL, NULL, NULL, 0, NULL, NULL, NULL);
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// Set the _NET_WM_PID window property according to the EWMH spec. _NET_WM_PID
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// (in conjunction with WM_CLIENT_MACHINE) can be used by window managers to
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// force a shutdown of an application if it doesn't respond to the destroy
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// window message.
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verbosestream << "Client: Setting Xorg _NET_WM_PID extended window manager property"
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<< std::endl;
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Atom NET_WM_PID = XInternAtom(x11_dpl, "_NET_WM_PID", false);
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pid_t pid = getpid();
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XChangeProperty(x11_dpl, x11_win, NET_WM_PID,
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XA_CARDINAL, 32, PropModeReplace,
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reinterpret_cast<unsigned char *>(&pid),1);
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// Set the WM_CLIENT_LEADER window property here. Minetest has only one
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// window and that window will always be the leader.
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verbosestream << "Client: Setting Xorg WM_CLIENT_LEADER property"
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<< std::endl;
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Atom WM_CLIENT_LEADER = XInternAtom(x11_dpl, "WM_CLIENT_LEADER", false);
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XChangeProperty (x11_dpl, x11_win, WM_CLIENT_LEADER,
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XA_WINDOW, 32, PropModeReplace,
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reinterpret_cast<unsigned char *>(&x11_win), 1);
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#endif
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}
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#ifdef _WIN32
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static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd)
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{
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const video::SExposedVideoData exposedData = driver->getExposedVideoData();
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switch (driver->getDriverType()) {
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#if ENABLE_GLES
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case video::EDT_OGLES1:
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case video::EDT_OGLES2:
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#endif
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case video::EDT_OPENGL:
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hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
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break;
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default:
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return false;
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}
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return true;
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}
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#endif
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bool RenderingEngine::setWindowIcon()
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{
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#if defined(XORG_USED)
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#if RUN_IN_PLACE
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return setXorgWindowIconFromPath(
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porting::path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
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#else
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// We have semi-support for reading in-place data if we are
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// compiled with RUN_IN_PLACE. Don't break with this and
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// also try the path_share location.
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return setXorgWindowIconFromPath(
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ICON_DIR "/hicolor/128x128/apps/" PROJECT_NAME ".png") ||
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setXorgWindowIconFromPath(porting::path_share + "/misc/" PROJECT_NAME
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"-xorg-icon-128.png");
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#endif
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#elif defined(_WIN32)
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HWND hWnd; // Window handle
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if (!getWindowHandle(driver, hWnd))
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return false;
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// Load the ICON from resource file
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const HICON hicon = LoadIcon(GetModuleHandle(NULL),
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MAKEINTRESOURCE(130) // The ID of the ICON defined in
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// winresource.rc
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);
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if (hicon) {
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SendMessage(hWnd, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(hicon));
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SendMessage(hWnd, WM_SETICON, ICON_SMALL,
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reinterpret_cast<LPARAM>(hicon));
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return true;
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}
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return false;
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#else
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return false;
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#endif
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}
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bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
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{
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#ifdef XORG_USED
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video::IImageLoader *image_loader = NULL;
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u32 cnt = driver->getImageLoaderCount();
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for (u32 i = 0; i < cnt; i++) {
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if (driver->getImageLoader(i)->isALoadableFileExtension(
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icon_file.c_str())) {
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image_loader = driver->getImageLoader(i);
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break;
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}
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}
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if (!image_loader) {
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warningstream << "Could not find image loader for file '" << icon_file
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<< "'" << std::endl;
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return false;
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}
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io::IReadFile *icon_f =
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m_device->getFileSystem()->createAndOpenFile(icon_file.c_str());
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if (!icon_f) {
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warningstream << "Could not load icon file '" << icon_file << "'"
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<< std::endl;
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return false;
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}
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video::IImage *img = image_loader->loadImage(icon_f);
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if (!img) {
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warningstream << "Could not load icon file '" << icon_file << "'"
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<< std::endl;
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icon_f->drop();
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return false;
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}
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u32 height = img->getDimension().Height;
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u32 width = img->getDimension().Width;
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size_t icon_buffer_len = 2 + height * width;
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long *icon_buffer = new long[icon_buffer_len];
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icon_buffer[0] = width;
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icon_buffer[1] = height;
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for (u32 x = 0; x < width; x++) {
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for (u32 y = 0; y < height; y++) {
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video::SColor col = img->getPixel(x, y);
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long pixel_val = 0;
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pixel_val |= (u8)col.getAlpha() << 24;
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pixel_val |= (u8)col.getRed() << 16;
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pixel_val |= (u8)col.getGreen() << 8;
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pixel_val |= (u8)col.getBlue();
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icon_buffer[2 + x + y * width] = pixel_val;
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}
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}
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img->drop();
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icon_f->drop();
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const video::SExposedVideoData &video_data = driver->getExposedVideoData();
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Display *x11_dpl = (Display *)video_data.OpenGLLinux.X11Display;
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if (x11_dpl == NULL) {
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warningstream << "Could not find x11 display for setting its icon."
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<< std::endl;
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delete[] icon_buffer;
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return false;
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}
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Window x11_win = (Window)video_data.OpenGLLinux.X11Window;
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Atom net_wm_icon = XInternAtom(x11_dpl, "_NET_WM_ICON", False);
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Atom cardinal = XInternAtom(x11_dpl, "CARDINAL", False);
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XChangeProperty(x11_dpl, x11_win, net_wm_icon, cardinal, 32, PropModeReplace,
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(const unsigned char *)icon_buffer, icon_buffer_len);
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delete[] icon_buffer;
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#endif
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return true;
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}
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/*
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Draws a screen with a single text on it.
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Text will be removed when the screen is drawn the next time.
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Additionally, a progressbar can be drawn when percent is set between 0 and 100.
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*/
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void RenderingEngine::draw_load_screen(const std::wstring &text,
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gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime,
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int percent, bool clouds)
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{
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v2u32 screensize = getWindowSize();
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v2s32 textsize(g_fontengine->getTextWidth(text), g_fontengine->getLineHeight());
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v2s32 center(screensize.X / 2, screensize.Y / 2);
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core::rect<s32> textrect(center - textsize / 2, center + textsize / 2);
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gui::IGUIStaticText *guitext =
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guienv->addStaticText(text.c_str(), textrect, false, false);
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guitext->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
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if (cloud_menu_background) {
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g_menuclouds->step(dtime * 3);
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g_menuclouds->render();
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get_video_driver()->beginScene(
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true, true, video::SColor(255, 140, 186, 250));
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g_menucloudsmgr->drawAll();
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} else
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get_video_driver()->beginScene(true, true, video::SColor(255, 0, 0, 0));
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// draw progress bar
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if ((percent >= 0) && (percent <= 100)) {
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video::ITexture *progress_img = tsrc->getTexture("progress_bar.png");
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video::ITexture *progress_img_bg =
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tsrc->getTexture("progress_bar_bg.png");
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if (progress_img && progress_img_bg) {
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#ifndef __ANDROID__
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const core::dimension2d<u32> &img_size =
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progress_img_bg->getSize();
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u32 imgW = rangelim(img_size.Width, 200, 600) * getDisplayDensity();
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u32 imgH = rangelim(img_size.Height, 24, 72) * getDisplayDensity();
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#else
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const core::dimension2d<u32> img_size(256, 48);
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float imgRatio = (float)img_size.Height / img_size.Width;
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u32 imgW = screensize.X / 2.2f;
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u32 imgH = floor(imgW * imgRatio);
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#endif
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v2s32 img_pos((screensize.X - imgW) / 2,
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(screensize.Y - imgH) / 2);
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draw2DImageFilterScaled(get_video_driver(), progress_img_bg,
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core::rect<s32>(img_pos.X, img_pos.Y,
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img_pos.X + imgW,
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img_pos.Y + imgH),
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core::rect<s32>(0, 0, img_size.Width,
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img_size.Height),
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0, 0, true);
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draw2DImageFilterScaled(get_video_driver(), progress_img,
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core::rect<s32>(img_pos.X, img_pos.Y,
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img_pos.X + (percent * imgW) / 100,
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|
img_pos.Y + imgH),
|
|
core::rect<s32>(0, 0,
|
|
(percent * img_size.Width) / 100,
|
|
img_size.Height),
|
|
0, 0, true);
|
|
}
|
|
}
|
|
|
|
guienv->drawAll();
|
|
get_video_driver()->endScene();
|
|
guitext->remove();
|
|
}
|
|
|
|
/*
|
|
Draws the menu scene including (optional) cloud background.
|
|
*/
|
|
void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv,
|
|
float dtime, bool clouds)
|
|
{
|
|
bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
|
|
if (cloud_menu_background) {
|
|
g_menuclouds->step(dtime * 3);
|
|
g_menuclouds->render();
|
|
get_video_driver()->beginScene(
|
|
true, true, video::SColor(255, 140, 186, 250));
|
|
g_menucloudsmgr->drawAll();
|
|
} else
|
|
get_video_driver()->beginScene(true, true, video::SColor(255, 0, 0, 0));
|
|
|
|
guienv->drawAll();
|
|
get_video_driver()->endScene();
|
|
}
|
|
|
|
std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers()
|
|
{
|
|
// Only check these drivers.
|
|
// We do not support software and D3D in any capacity.
|
|
static const irr::video::E_DRIVER_TYPE glDrivers[4] = {
|
|
irr::video::EDT_NULL,
|
|
irr::video::EDT_OPENGL,
|
|
irr::video::EDT_OGLES1,
|
|
irr::video::EDT_OGLES2,
|
|
};
|
|
std::vector<irr::video::E_DRIVER_TYPE> drivers;
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
if (irr::IrrlichtDevice::isDriverSupported(glDrivers[i]))
|
|
drivers.push_back(glDrivers[i]);
|
|
}
|
|
|
|
return drivers;
|
|
}
|
|
|
|
void RenderingEngine::initialize(Client *client, Hud *hud)
|
|
{
|
|
const std::string &draw_mode = g_settings->get("3d_mode");
|
|
core.reset(createRenderingCore(draw_mode, m_device, client, hud));
|
|
core->initialize();
|
|
}
|
|
|
|
void RenderingEngine::finalize()
|
|
{
|
|
core.reset();
|
|
}
|
|
|
|
void RenderingEngine::draw_scene(video::SColor skycolor, bool show_hud,
|
|
bool show_minimap, bool draw_wield_tool, bool draw_crosshair)
|
|
{
|
|
core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair);
|
|
}
|
|
|
|
const VideoDriverInfo &RenderingEngine::getVideoDriverInfo(irr::video::E_DRIVER_TYPE type)
|
|
{
|
|
static const std::unordered_map<int, VideoDriverInfo> driver_info_map = {
|
|
{(int)video::EDT_NULL, {"null", "NULL Driver"}},
|
|
{(int)video::EDT_OPENGL, {"opengl", "OpenGL"}},
|
|
{(int)video::EDT_OGLES1, {"ogles1", "OpenGL ES1"}},
|
|
{(int)video::EDT_OGLES2, {"ogles2", "OpenGL ES2"}},
|
|
};
|
|
return driver_info_map.at((int)type);
|
|
}
|
|
|
|
#ifndef __ANDROID__
|
|
#if defined(XORG_USED)
|
|
|
|
static float calcDisplayDensity()
|
|
{
|
|
const char *current_display = getenv("DISPLAY");
|
|
|
|
if (current_display != NULL) {
|
|
Display *x11display = XOpenDisplay(current_display);
|
|
|
|
if (x11display != NULL) {
|
|
/* try x direct */
|
|
int dh = DisplayHeight(x11display, 0);
|
|
int dw = DisplayWidth(x11display, 0);
|
|
int dh_mm = DisplayHeightMM(x11display, 0);
|
|
int dw_mm = DisplayWidthMM(x11display, 0);
|
|
XCloseDisplay(x11display);
|
|
|
|
if (dh_mm != 0 && dw_mm != 0) {
|
|
float dpi_height = floor(dh / (dh_mm * 0.039370) + 0.5);
|
|
float dpi_width = floor(dw / (dw_mm * 0.039370) + 0.5);
|
|
return std::max(dpi_height, dpi_width) / 96.0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* return manually specified dpi */
|
|
return g_settings->getFloat("screen_dpi") / 96.0;
|
|
}
|
|
|
|
float RenderingEngine::getDisplayDensity()
|
|
{
|
|
static float cached_display_density = calcDisplayDensity();
|
|
return std::max(cached_display_density * g_settings->getFloat("display_density_factor"), 0.5f);
|
|
}
|
|
|
|
#elif defined(_WIN32)
|
|
|
|
|
|
static float calcDisplayDensity(irr::video::IVideoDriver *driver)
|
|
{
|
|
HWND hWnd;
|
|
if (getWindowHandle(driver, hWnd)) {
|
|
HDC hdc = GetDC(hWnd);
|
|
float dpi = GetDeviceCaps(hdc, LOGPIXELSX);
|
|
ReleaseDC(hWnd, hdc);
|
|
return dpi / 96.0f;
|
|
}
|
|
|
|
/* return manually specified dpi */
|
|
return g_settings->getFloat("screen_dpi") / 96.0f;
|
|
}
|
|
|
|
float RenderingEngine::getDisplayDensity()
|
|
{
|
|
static bool cached = false;
|
|
static float display_density;
|
|
if (!cached) {
|
|
display_density = calcDisplayDensity(get_video_driver());
|
|
cached = true;
|
|
}
|
|
return std::max(display_density * g_settings->getFloat("display_density_factor"), 0.5f);
|
|
}
|
|
|
|
#else
|
|
|
|
float RenderingEngine::getDisplayDensity()
|
|
{
|
|
return std::max(g_settings->getFloat("screen_dpi") / 96.0f *
|
|
g_settings->getFloat("display_density_factor"), 0.5f);
|
|
}
|
|
|
|
#endif
|
|
|
|
#else // __ANDROID__
|
|
float RenderingEngine::getDisplayDensity()
|
|
{
|
|
return porting::getDisplayDensity();
|
|
}
|
|
|
|
#endif // __ANDROID__
|