forked from Mirrorlandia_minetest/minetest
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
#include "irrlichttypes_bloated.h"
|
|
#include <iostream>
|
|
#include <map>
|
|
#include <vector>
|
|
|
|
struct ObjectProperties
|
|
{
|
|
u16 hp_max = 1;
|
|
u16 breath_max = 0;
|
|
bool physical = false;
|
|
bool collideWithObjects = true;
|
|
// Values are BS=1
|
|
aabb3f collisionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f);
|
|
aabb3f selectionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f);
|
|
bool pointable = true;
|
|
std::string visual = "sprite";
|
|
std::string mesh = "";
|
|
v3f visual_size = v3f(1, 1, 1);
|
|
std::vector<std::string> textures;
|
|
std::string damage_texture_modifier = "^[brighten";
|
|
std::vector<video::SColor> colors;
|
|
v2s16 spritediv = v2s16(1, 1);
|
|
v2s16 initial_sprite_basepos;
|
|
bool is_visible = true;
|
|
bool makes_footstep_sound = false;
|
|
f32 stepheight = 0.0f;
|
|
float automatic_rotate = 0.0f;
|
|
bool automatic_face_movement_dir = false;
|
|
f32 automatic_face_movement_dir_offset = 0.0f;
|
|
bool backface_culling = true;
|
|
s8 glow = 0;
|
|
std::string nametag = "";
|
|
video::SColor nametag_color = video::SColor(255, 255, 255, 255);
|
|
f32 automatic_face_movement_max_rotation_per_sec = -1.0f;
|
|
std::string infotext;
|
|
//! For dropped items, this contains item information.
|
|
std::string wield_item;
|
|
bool static_save = true;
|
|
float eye_height = 1.625f;
|
|
float zoom_fov = 0.0f;
|
|
bool use_texture_alpha = false;
|
|
bool shaded = true;
|
|
|
|
ObjectProperties();
|
|
std::string dump();
|
|
void serialize(std::ostream &os) const;
|
|
void deSerialize(std::istream &is);
|
|
};
|