forked from Mirrorlandia_minetest/minetest
bb225672f9
* Abort set_item when it does nothing * Do not adjust dropped item size linearly Instead use cube root because the item count is proportional to the volume, not to the length. * Make the item rotate slower when it's bigger Bigger items chafe more on the ground, so they can't rotate as fast as small ones * Fix items flying in air |
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.. | ||
async | ||
client | ||
common | ||
fstk | ||
game | ||
mainmenu | ||
profiler | ||
init.lua | ||
settingtypes.txt |