..
auth.lua
Add on_grant and on_revoke callbacks ( #4713 )
2017-08-26 08:17:05 +02:00
chatcommands.lua
Prevent /spawnentity from spawning unknown entity ( #6388 )
2017-09-08 18:39:02 +02:00
constants.lua
Respect object property hp_max field for players ( #6287 )
2017-08-23 22:32:10 +02:00
deprecated.lua
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
detached_inventory.lua
Allow restricting detached inventories to one player
2016-11-28 13:41:19 +01:00
falling.lua
Remove nodeupdate and nodeupdate_single
2017-08-30 19:39:10 +01:00
features.lua
Remove client-side chat prediction. ( #5055 )
2017-01-17 00:09:47 +01:00
forceloading.lua
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
init.lua
Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. ( #5965 )
2017-06-30 20:14:39 +02:00
item_entity.lua
Fix dropped item look ( #6370 )
2017-09-11 08:20:06 +02:00
item.lua
Check item_drop amount clientside ( #6242 )
2017-08-26 08:11:59 +02:00
misc.lua
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
privileges.lua
Implement minetest.register_can_bypass_userlimit ( #6369 )
2017-09-04 22:08:59 +02:00
register.lua
Fix crash on revocation of removed privilege
2017-09-08 23:45:56 +01:00
statbars.lua
Respect object property hp_max field for players ( #6287 )
2017-08-23 22:32:10 +02:00
static_spawn.lua
Abort if static_spawnpoint is an invalid setting instead of just giving an error log
2017-08-12 19:37:53 +01:00
voxelarea.lua
VoxelArea: faster iter function ( #4490 )
2016-10-08 22:42:17 +10:00