Minetest is an open source voxel game engine with easy modding and game creation
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2011-06-18 02:32:34 +03:00
cmake/Modules Added libIrrlicht.dll.a to searched library names for non-MSVC windows 2011-05-17 20:11:12 +03:00
data A very poor (but better than nothing) inventory icon for fences 2011-05-24 23:18:41 +01:00
doc updated mapformat.txt a bit 2011-06-04 16:58:20 +03:00
misc Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost. 2011-05-19 20:10:17 +03:00
src removed furnace menu because it is not needed anymore 2011-06-18 02:32:34 +03:00
.hgignore player passwords and privileges in world/auth.txt 2011-05-29 21:11:16 +03:00
.hgtags Added tag 0.2.20110602_0 for changeset 6f17cd3f6c54 2011-06-02 00:49:27 +03:00
addlicensecomments.sh license stuff 2010-11-29 20:13:04 +02:00
CMakeLists.txt In a globally installed build, debug.txt is now placed in userdata directory. Needs testing still. 2011-06-02 19:30:03 +03:00
genmap.py Messed around with genmap.py. Now supports format version 17. 2011-06-05 00:10:06 +03:00
Makefile.bak CMake working on Linux (not on windows) 2011-01-08 03:10:20 +02:00
makepackage_binary.sh Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
minetest.conf.example Added an experimental "far view" thing. Doesn't work exactly like it should and not suitable for real use yet, and might never be. 2011-06-07 22:08:16 +03:00
minetest.sln Initial files 2010-11-27 01:02:21 +02:00
minetest.vcproj new texture stuff quite working 2011-02-11 16:43:26 +02:00
pnoise.py updated example map generator python script 2011-04-11 18:33:05 +03:00