minetest/src/script
Loic Blot c7c03ad7a6 Cleanup & bugfix
* ObjectRef::set_local_animation: fix wrong lua return (should push a boolean, currently returns nil)
* ObjectRef::set_eye_offset: fix wrong lua return (should push a boolean, currently returns nil)
* Fix various Server functions which depends on RemotePlayer objet and return true/false when player object is nil whereas it's a caller implementation error. Change those bool functions to void and add sanitize_check call instead. Current callers are always checking player object validity
* Optimize Server::setClouds : use CloudParams object ref instead of attribute deserialization from structure & perform RemotePlayer::setCloudParams directly in server class like many other calls
* Optimize Server::SendCloudParams: use CloudParams object ref instead of deserialized attributes
2018-03-08 23:00:17 +01:00
..
common c_converter: Function template for numeric fields, add v3s16 default (#7090) 2018-03-03 10:59:43 +01:00
cpp_api Add on_auth_fail callback (#7039) 2018-02-15 21:18:54 +01:00
lua_api Cleanup & bugfix 2018-03-08 23:00:17 +01:00
CMakeLists.txt Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
scripting_client.cpp [CSM] Add functions to create particles and particlespawners. (#6072) 2018-01-20 23:31:53 +01:00
scripting_client.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
scripting_mainmenu.cpp [CSM] Don't load the IO library. (#6087) 2018-01-04 08:21:12 +01:00
scripting_mainmenu.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
scripting_server.cpp [CSM] Don't load the IO library. (#6087) 2018-01-04 08:21:12 +01:00
scripting_server.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00