minetest/src
2013-04-05 14:58:35 +02:00
..
cguittfont Add Freetype support 2013-02-14 18:46:08 +01:00
json fix link if system json lib exists 2013-03-05 23:54:07 -05:00
jthread Fix build on Windows 2013-02-25 23:10:54 -05:00
lua Improve build configuration options 2012-07-23 15:23:33 +03:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
activeobject.h Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
ban.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
ban.h Update Copyright Years 2013-02-24 20:15:24 +01:00
base64.cpp Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
base64.h Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
biome.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
biome.h Update Copyright Years 2013-02-24 20:15:24 +01:00
camera.cpp Fix camera "jumping" when attached and the parent goes too fast 2013-04-03 23:22:40 +02:00
camera.h Update Copyright Years 2013-02-24 20:15:24 +01:00
chat.cpp Fix nick completion 2013-04-05 02:31:58 +02:00
chat.h Fix nick completion 2013-04-05 02:31:58 +02:00
client.cpp Fix nick completion 2013-04-05 02:31:58 +02:00
client.h Fix nick completion 2013-04-05 02:31:58 +02:00
clientmap.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientmap.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientserver.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
clientserver.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
clouds.h Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
cmake_config.h.in Add Freetype support 2013-02-14 18:46:08 +01:00
CMakeLists.txt Fix build on Linux with some glibcs 2013-03-29 21:12:14 -04:00
collision.cpp Limit speed in collisionMoveResult for avoiding hangs 2013-04-03 23:29:51 +02:00
collision.h Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
config.h Add Freetype support 2013-02-14 18:46:08 +01:00
connection.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
connection.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
constants.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_abm.cpp Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp Fix nick completion 2013-04-05 02:31:58 +02:00
content_cao.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cso.cpp Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp 6d facedir 2013-03-23 21:31:05 +01:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_object.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_sao.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
content_sao.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
craftdef.cpp Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
craftdef.h Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
debug.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
defaultsettings.cpp Mapgen indev: float islands, larger far biomes 2013-03-24 03:40:15 +04:00
defaultsettings.h Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
dungeongen.cpp Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
dungeongen.h Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
emerge.cpp Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
emerge.h Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
environment.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
environment.h Fix nick completion 2013-04-05 02:31:58 +02:00
event_manager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Update Copyright Years 2013-02-24 20:15:24 +01:00
farmesh.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
farmesh.h Update Copyright Years 2013-02-24 20:15:24 +01:00
filecache.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
filecache.h Update Copyright Years 2013-02-24 20:15:24 +01:00
filesys.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
filesys.h Update Copyright Years 2013-02-24 20:15:24 +01:00
game.cpp Add different place sound for nodes 2013-03-29 20:14:18 +01:00
game.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
gamedef.h Update Copyright Years 2013-02-24 20:15:24 +01:00
genericobject.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
genericobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
gettext.h Add Freetype support 2013-02-14 18:46:08 +01:00
gettime.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
guiChatConsole.cpp Fix nick completion 2013-04-05 02:31:58 +02:00
guiChatConsole.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiConfigureWorld.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiConfigureWorld.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiConfirmMenu.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiConfirmMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiCreateWorld.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiCreateWorld.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiDeathScreen.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiDeathScreen.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiFormSpecMenu.cpp Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
guiFormSpecMenu.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
guiKeyChangeMenu.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiKeyChangeMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiMainMenu.cpp Check if the address field is empty when hitting enter on the multiplayer tab 2013-04-03 23:33:17 +02:00
guiMainMenu.h GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist 2013-03-30 18:34:36 +01:00
guiMessageMenu.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiMessageMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPasswordChange.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPauseMenu.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPauseMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTextInputMenu.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTextInputMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiVolumeChange.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
guiVolumeChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hex.h Update Copyright Years 2013-02-24 20:15:24 +01:00
intlGUIEditBox.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
intlGUIEditBox.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventory.cpp Prevent infinite loop with invalid Inventory format 2013-03-27 23:27:31 -04:00
inventory.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventorymanager.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
inventorymanager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_bloated.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_extrabloated.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes.h Update Copyright Years 2013-02-24 20:15:24 +01:00
itemdef.cpp Add different place sound for nodes 2013-03-29 20:14:18 +01:00
itemdef.h Add different place sound for nodes 2013-03-29 20:14:18 +01:00
itemgroup.h Update Copyright Years 2013-02-24 20:15:24 +01:00
keycode.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
keycode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
light.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
light.h Update Copyright Years 2013-02-24 20:15:24 +01:00
localplayer.cpp Dont allow fast move in water or ladder when aux1_descend is true 2013-04-05 14:58:35 +02:00
localplayer.h Fix camera "jumping" when attached and the parent goes too fast 2013-04-03 23:22:40 +02:00
log.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
log.h Update Copyright Years 2013-02-24 20:15:24 +01:00
logoutputbuffer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp Add a small optimization to the menu splash and remove a old comment 2013-03-30 22:02:46 -04:00
main.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mainmenumanager.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
map.cpp Fix Map::initBlockMake to actually use chunksize setting 2013-03-18 22:19:02 -04:00
map.h Set of changes to build mineTest using Visual Studio 11.0. These affect 2013-03-24 00:53:10 +04:00
mapblock_mesh.cpp 6d facedir 2013-03-23 21:31:05 +01:00
mapblock_mesh.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapblock.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapblock.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapchunk.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mapgen_indev.cpp Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
mapgen_indev.h Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
mapgen_singlenode.cpp Fix last singlenode modification 2013-03-29 13:18:09 -04:00
mapgen_singlenode.h Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
mapgen_v6.cpp Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes 2013-03-30 21:24:37 -04:00
mapgen_v6.h Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
mapgen.cpp Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
mapgen.h Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
mapnode.cpp 6d facedir 2013-03-23 21:31:05 +01:00
mapnode.h Merge pull request #482 from proller/liquid 2013-02-25 20:52:24 -08:00
mapsector.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapsector.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mesh.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
mesh.h Update Copyright Years 2013-02-24 20:15:24 +01:00
modalMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Common mods support 2013-03-21 18:56:42 +02:00
mods.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
nameidmapping.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes 2013-03-30 21:24:37 -04:00
nodedef.h Optimize CNodeDefManager::getIds 2013-03-30 19:14:42 -04:00
nodemetadata.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nodemetadata.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodetimer.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nodetimer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
noise.cpp Some minor cleanups from the last commit 2013-03-16 22:34:12 -04:00
noise.h initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
object_properties.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
object_properties.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
particles.cpp Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
particles.h Allow spawning particles from the server, from lua 2013-03-23 23:16:29 +01:00
player.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
player.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
porting.cpp Tune queue limits, some other adjustments 2013-02-25 23:08:41 -05:00
porting.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
profiler.h Set of changes to build mineTest using Visual Studio 11.0. These affect 2013-03-24 00:53:10 +04:00
quicktune_shortcutter.h Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.h Update Copyright Years 2013-02-24 20:15:24 +01:00
script.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
script.h Update Copyright Years 2013-02-24 20:15:24 +01:00
scriptapi_common.cpp New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
scriptapi_common.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_content.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_content.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_craft.cpp Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
scriptapi_craft.h Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
scriptapi_entity.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_entity.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_env.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
scriptapi_env.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_inventory.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_inventory.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_item.cpp Add different place sound for nodes 2013-03-29 20:14:18 +01:00
scriptapi_item.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_node.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_node.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_nodemeta.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_nodemeta.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_nodetimer.cpp split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_nodetimer.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
scriptapi_noise.cpp Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
scriptapi_noise.h split scriptapi.cpp 2013-03-05 00:59:49 -05:00
scriptapi_object.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
scriptapi_object.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
scriptapi_particles.cpp Allow spawning particles from the server, from lua 2013-03-23 23:16:29 +01:00
scriptapi_particles.h Allow spawning particles from the server, from lua 2013-03-23 23:16:29 +01:00
scriptapi_types.cpp Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
scriptapi_types.h Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
scriptapi.cpp Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
scriptapi.h Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
serialization.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
serialization.h Update Copyright Years 2013-02-24 20:15:24 +01:00
server.cpp Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
server.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
serverlist.cpp Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
serverlist.h Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
serverobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
serverobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
settings.h initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
shader.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
shader.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sky.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sky.h Update Copyright Years 2013-02-24 20:15:24 +01:00
socket.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
socket.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound_openal.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
staticobject.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
strfnd.h Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
subgame.cpp Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
subgame.h Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
test.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
test.h Update Copyright Years 2013-02-24 20:15:24 +01:00
threads.h Update Copyright Years 2013-02-24 20:15:24 +01:00
tile.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
tile.h 6d facedir 2013-03-23 21:31:05 +01:00
tool.cpp New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
treegen.cpp Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
treegen.h Clean up Mapgen 2013-03-11 21:32:52 -04:00
voxel.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxel.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00