..
CMakeLists.txt
Remove dependency on marshal and many other async changes
2014-04-27 16:15:53 -04:00
l_base.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_base.h
Remove lua_State parameter from LuaError::LuaError
2014-03-15 16:28:59 -04:00
l_craft.cpp
Remove lua_State parameter from LuaError::LuaError
2014-03-15 16:28:59 -04:00
l_craft.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_env.cpp
Add flags and lacunarity as new noise parameters
2014-12-07 21:59:32 -05:00
l_env.h
Mod profiling support
2014-08-19 22:22:57 +02:00
l_internal.h
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
l_inventory.cpp
Clear inventory before setting lists
2014-06-23 15:28:48 -04:00
l_inventory.h
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
l_item.cpp
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
l_item.h
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
l_mainmenu.cpp
Add video driver selection to settings menu (based uppon idea from webdesigner97)
2014-08-23 01:55:54 +02:00
l_mainmenu.h
Add video driver selection to settings menu (based uppon idea from webdesigner97)
2014-08-23 01:55:54 +02:00
l_mapgen.cpp
Add flags and lacunarity as new noise parameters
2014-12-07 21:59:32 -05:00
l_mapgen.h
Add minetest.clear_registered_biomes() api
2014-12-06 18:08:23 -05:00
l_nodemeta.cpp
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
l_nodemeta.h
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
l_nodetimer.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_nodetimer.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_noise.cpp
Add flags and lacunarity as new noise parameters
2014-12-07 21:59:32 -05:00
l_noise.h
Add flags and lacunarity as new noise parameters
2014-12-07 21:59:32 -05:00
l_object.cpp
Check minetest.hud_change() parameters on conversion ( Fix #1714 )
2014-10-30 00:12:12 -04:00
l_object.h
Fix heart + bubble bar size on different texture packs
2014-05-07 21:46:27 +02:00
l_particles.cpp
Add proper lua api deprecated handling
2014-04-29 22:49:04 +02:00
l_particles.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_rollback.cpp
Clean up rollback
2014-11-19 16:21:59 -05:00
l_rollback.h
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
l_server.cpp
Add lua exception handling test code
2014-08-23 20:53:34 +02:00
l_server.h
Add lua exception handling test code
2014-08-23 20:53:34 +02:00
l_settings.cpp
LuaSettings: Sanitize setting name strings
2014-11-30 19:01:54 -05:00
l_settings.h
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
l_util.cpp
Split settings into seperate source and header files
2014-09-21 14:39:35 -04:00
l_util.h
Add compression API
2014-09-20 14:02:54 -04:00
l_vmanip.cpp
Add LuaVoxelManip methods: get_node_at() and set_node_at()
2014-09-01 17:33:21 -04:00
l_vmanip.h
Add LuaVoxelManip methods: get_node_at() and set_node_at()
2014-09-01 17:33:21 -04:00