forked from Mirrorlandia_minetest/minetest
ccc3af128c
* CSM/SSM: Add on_mods_loaded callback
774 lines
22 KiB
Lua
774 lines
22 KiB
Lua
--
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-- Experimental things
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--
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dofile(minetest.get_modpath("experimental").."/modchannels.lua")
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-- For testing random stuff
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experimental = {}
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function experimental.print_to_everything(msg)
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minetest.log("action", msg)
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minetest.chat_send_all(msg)
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end
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--[[
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experimental.player_visual_index = 0
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function switch_player_visual()
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for _, obj in pairs(minetest.get_connected_players()) do
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if experimental.player_visual_index == 0 then
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obj:set_properties({visual="upright_sprite"})
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else
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obj:set_properties({visual="cube"})
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end
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end
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experimental.player_visual_index = (experimental.player_visual_index + 1) % 2
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minetest.after(1.0, switch_player_visual)
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end
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minetest.after(1.0, switch_player_visual)
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]]
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minetest.register_node("experimental:soundblock", {
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tiles = {"unknown_node.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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"default_tnt_side.png", "default_tnt_side.png"},
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inventory_image = minetest.inventorycube("unknown_node.png",
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"default_tnt_side.png", "default_tnt_side.png"),
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groups = {dig_immediate=3},
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})
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minetest.register_alias("sb", "experimental:soundblock")
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minetest.register_abm({
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nodenames = {"experimental:soundblock"},
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interval = 1,
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chance = 1,
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action = function(p0, node, _, _)
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minetest.sound_play("default_grass_footstep", {pos=p0, gain=0.5})
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end,
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})
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--[[
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stepsound = -1
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function test_sound()
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print("test_sound")
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stepsound = minetest.sound_play("default_grass_footstep", {gain=1.0})
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minetest.after(2.0, test_sound)
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--minetest.after(0.1, test_sound_stop)
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end
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function test_sound_stop()
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print("test_sound_stop")
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minetest.sound_stop(stepsound)
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minetest.after(2.0, test_sound)
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end
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test_sound()
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--]]
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function on_step(dtime)
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-- print("experimental on_step")
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--[[
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objs = minetest.get_objects_inside_radius({x=0,y=0,z=0}, 10)
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for k, obj in pairs(objs) do
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name = obj:get_player_name()
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if name then
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print(name.." at "..dump(obj:getpos()))
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print(name.." dir: "..dump(obj:get_look_dir()))
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print(name.." pitch: "..dump(obj:get_look_pitch()))
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print(name.." yaw: "..dump(obj:get_look_yaw()))
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else
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print("Some object at "..dump(obj:getpos()))
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end
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end
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--]]
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--[[
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if experimental.t1 == nil then
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experimental.t1 = 0
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end
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experimental.t1 = experimental.t1 + dtime
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if experimental.t1 >= 2 then
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experimental.t1 = experimental.t1 - 2
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minetest.log("time of day is "..minetest.get_timeofday())
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if experimental.day then
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minetest.log("forcing day->night")
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experimental.day = false
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minetest.set_timeofday(0.0)
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else
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minetest.log("forcing night->day")
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experimental.day = true
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minetest.set_timeofday(0.5)
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end
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minetest.log("time of day is "..minetest.get_timeofday())
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end
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--]]
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end
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minetest.register_globalstep(on_step)
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--
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-- Random stuff
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--
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--
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-- TNT (not functional)
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--
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minetest.register_craft({
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output = 'experimental:tnt',
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recipe = {
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{'default:wood'},
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{'default:coal_lump'},
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{'default:wood'}
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}
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})
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minetest.register_node("experimental:tnt", {
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tiles = {"default_tnt_top.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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"default_tnt_side.png", "default_tnt_side.png"},
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inventory_image = minetest.inventorycube("default_tnt_top.png",
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"default_tnt_side.png", "default_tnt_side.png"),
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drop = '', -- Get nothing
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material = {
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diggability = "not",
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},
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})
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minetest.register_on_punchnode(function(p, node)
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if node.name == "experimental:tnt" then
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minetest.remove_node(p)
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minetest.add_entity(p, "experimental:tnt")
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minetest.check_for_falling(p)
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end
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end)
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local TNT = {
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-- Static definition
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physical = true, -- Collides with things
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-- weight = 5,
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "cube",
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textures = {"default_tnt_top.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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"default_tnt_side.png", "default_tnt_side.png"},
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-- Initial value for our timer
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timer = 0,
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-- Number of punches required to defuse
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health = 1,
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blinktimer = 0,
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blinkstatus = true,
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}
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-- Called when a TNT object is created
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function TNT:on_activate(staticdata)
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print("TNT:on_activate()")
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self.object:setvelocity({x=0, y=4, z=0})
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self.object:setacceleration({x=0, y=-10, z=0})
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self.object:settexturemod("^[brighten")
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self.object:set_armor_groups({immortal=1})
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end
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-- Called periodically
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function TNT:on_step(dtime)
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--print("TNT:on_step()")
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self.timer = self.timer + dtime
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self.blinktimer = self.blinktimer + dtime
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if self.blinktimer > 0.5 then
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self.blinktimer = self.blinktimer - 0.5
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if self.blinkstatus then
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self.object:settexturemod("")
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else
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self.object:settexturemod("^[brighten")
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end
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self.blinkstatus = not self.blinkstatus
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end
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end
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-- Called when object is punched
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function TNT:on_punch(hitter)
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print("TNT:on_punch()")
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self.health = self.health - 1
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if self.health <= 0 then
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self.object:remove()
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hitter:get_inventory():add_item("main", "experimental:tnt")
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--hitter:set_hp(hitter:get_hp() - 1)
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end
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end
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-- Called when object is right-clicked
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function TNT:on_rightclick(clicker)
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--pos = self.object:getpos()
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--pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
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--self.object:moveto(pos, false)
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end
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--print("TNT dump: "..dump(TNT))
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--print("Registering TNT");
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minetest.register_entity("experimental:tnt", TNT)
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-- Add TNT's old name also
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minetest.register_alias("TNT", "experimental:tnt")
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--
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-- The dummyball!
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--
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minetest.register_entity("experimental:dummyball", {
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initial_properties = {
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hp_max = 20,
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physical = false,
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collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
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visual = "sprite",
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visual_size = {x=1, y=1},
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textures = {"experimental_dummyball.png"},
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spritediv = {x=1, y=3},
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initial_sprite_basepos = {x=0, y=0},
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},
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phase = 0,
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phasetimer = 0,
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on_activate = function(self, staticdata)
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minetest.log("Dummyball activated!")
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end,
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on_step = function(self, dtime)
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self.phasetimer = self.phasetimer + dtime
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if self.phasetimer > 2.0 then
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self.phasetimer = self.phasetimer - 2.0
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self.phase = self.phase + 1
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if self.phase >= 3 then
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self.phase = 0
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end
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self.object:setsprite({x=0, y=self.phase})
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phasearmor = {
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[0]={cracky=3},
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[1]={crumbly=3},
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[2]={fleshy=3}
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}
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self.object:set_armor_groups(phasearmor[self.phase])
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end
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end,
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on_punch = function(self, hitter)
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end,
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})
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minetest.register_on_chat_message(function(name, message)
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local cmd = "/dummyball"
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if message:sub(0, #cmd) == cmd then
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count = tonumber(message:sub(#cmd+1)) or 1
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if not minetest.get_player_privs(name)["give"] then
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minetest.chat_send_player(name, "you don't have permission to spawn (give)")
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return true -- Handled chat message
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end
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if not minetest.get_player_privs(name)["interact"] then
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minetest.chat_send_player(name, "you don't have permission to interact")
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return true -- Handled chat message
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end
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if count >= 2 and not minetest.get_player_privs(name)["server"] then
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minetest.chat_send_player(name, "you don't have " ..
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"permission to spawn multiple " ..
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"dummyballs (server)")
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return true -- Handled chat message
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end
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local player = minetest.get_player_by_name(name)
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if player == nil then
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print("Unable to spawn entity, player is nil")
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return true -- Handled chat message
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end
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local entityname = "experimental:dummyball"
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local p = player:getpos()
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p.y = p.y + 1
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for i = 1,count do
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minetest.add_entity(p, entityname)
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end
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minetest.chat_send_player(name, '"'..entityname
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..'" spawned '..tostring(count)..' time(s).');
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return true -- Handled chat message
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end
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end)
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--
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-- A test entity for testing animated and yaw-modulated sprites
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--
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minetest.register_entity("experimental:testentity", {
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-- Static definition
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physical = true, -- Collides with things
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-- weight = 5,
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collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
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--collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "sprite",
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visual_size = {x=2, y=3},
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textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
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spritediv = {x=6, y=5},
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initial_sprite_basepos = {x=0, y=0},
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on_activate = function(self, staticdata)
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print("testentity.on_activate")
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self.object:setsprite({x=0,y=0}, 1, 0, true)
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--self.object:setsprite({x=0,y=0}, 4, 0.3, true)
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-- Set gravity
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self.object:setacceleration({x=0, y=-10, z=0})
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-- Jump a bit upwards
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self.object:setvelocity({x=0, y=10, z=0})
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end,
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on_punch = function(self, hitter)
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self.object:remove()
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hitter:add_to_inventory('craft testobject1 1')
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end,
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on_death = function(self, killer)
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print("testentity.on_death")
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end
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})
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--
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-- More random stuff
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--
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minetest.register_on_respawnplayer(function(player)
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print("on_respawnplayer")
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-- player:setpos({x=0, y=30, z=0})
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-- return true
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end)
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minetest.register_on_generated(function(minp, maxp)
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--print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
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--cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
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--minetest.add_node(cp, {name="sand"})
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end)
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-- Example setting get
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--print("setting max_users = " .. dump(minetest.setting_get("max_users")))
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--print("setting asdf = " .. dump(minetest.setting_get("asdf")))
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minetest.register_on_chat_message(function(name, message)
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--[[print("on_chat_message: name="..dump(name).." message="..dump(message))
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local cmd = "/testcommand"
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if message:sub(0, #cmd) == cmd then
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print(cmd.." invoked")
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return true
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end
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local cmd = "/help"
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if message:sub(0, #cmd) == cmd then
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print("script-overridden help command")
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minetest.chat_send_all("script-overridden help command")
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return true
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end]]
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end)
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-- Grow papyrus on TNT every 10 seconds
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--[[minetest.register_abm({
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nodenames = {"TNT"},
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interval = 10.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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print("TNT ABM action")
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pos.y = pos.y + 1
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minetest.add_node(pos, {name="papyrus"})
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end,
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})]]
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-- Replace texts of alls signs with "foo" every 10 seconds
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--[[minetest.register_abm({
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nodenames = {"sign_wall"},
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interval = 10.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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print("ABM: Sign text changed")
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local meta = minetest.get_meta(pos)
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meta:set_text("foo")
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end,
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})]]
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--[[local ncpos = nil
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local ncq = 1
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local ncstuff = {
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{2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
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{7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
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{12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
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{17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
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{22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
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}
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local ncold = {}
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local nctime = nil
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minetest.register_abm({
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nodenames = {"dirt_with_grass"},
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interval = 100000.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if ncpos ~= nil then
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return
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end
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if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
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return
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end
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pos.y = pos.y + 1
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n = minetest.get_node(pos)
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print(dump(n))
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if n.name ~= "air" then
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return
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end
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pos.y = pos.y + 2
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ncpos = pos
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nctime = os.clock()
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minetest.add_node(ncpos, {name="nyancat"})
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end
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})
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minetest.register_abm({
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nodenames = {"nyancat"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if ncpos == nil then
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return
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end
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if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
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clock = os.clock()
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if clock - nctime < 0.1 then
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return
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end
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nctime = clock
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s0 = ncstuff[ncq]
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ncq = s0[1]
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s1 = ncstuff[ncq]
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p0 = pos
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p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
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p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
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table.insert(ncold, 1, p0)
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while #ncold >= 10 do
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minetest.add_node(ncold[#ncold], {name="air"})
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table.remove(ncold, #ncold)
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end
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minetest.add_node(p0, {name="nyancat_rainbow"})
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minetest.add_node(p1, {name="nyancat", param1=s0[4]})
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minetest.add_node(p2, {name="air"})
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ncpos = p1
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end
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end,
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})--]]
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minetest.register_node("experimental:tester_node_1", {
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description = "Tester Node 1 (construct/destruct/timer)",
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tiles = {"wieldhand.png"},
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groups = {oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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-- This was known to cause a bug in minetest.item_place_node() when used
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-- via minetest.place_node(), causing a placer with no position
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paramtype2 = "facedir",
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on_construct = function(pos)
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experimental.print_to_everything("experimental:tester_node_1:on_construct("..minetest.pos_to_string(pos)..")")
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local meta = minetest.get_meta(pos)
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meta:set_string("mine", "test")
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local timer = minetest.get_node_timer(pos)
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timer:start(4, 3)
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end,
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after_place_node = function(pos, placer)
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experimental.print_to_everything("experimental:tester_node_1:after_place_node("..minetest.pos_to_string(pos)..")")
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local meta = minetest.get_meta(pos)
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if meta:get_string("mine") == "test" then
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experimental.print_to_everything("correct metadata found")
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else
|
|
experimental.print_to_everything("incorrect metadata found")
|
|
end
|
|
end,
|
|
|
|
on_destruct = function(pos)
|
|
experimental.print_to_everything("experimental:tester_node_1:on_destruct("..minetest.pos_to_string(pos)..")")
|
|
end,
|
|
|
|
after_destruct = function(pos)
|
|
experimental.print_to_everything("experimental:tester_node_1:after_destruct("..minetest.pos_to_string(pos)..")")
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
experimental.print_to_everything("experimental:tester_node_1:after_dig_node("..minetest.pos_to_string(pos)..")")
|
|
end,
|
|
|
|
on_timer = function(pos, elapsed)
|
|
experimental.print_to_everything("on_timer(): elapsed="..dump(elapsed))
|
|
return true
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("experimental:tiled", {
|
|
description = "Tiled stone",
|
|
tiles = {{
|
|
name = "experimental_tiled.png",
|
|
align_style = "world",
|
|
scale = 8,
|
|
}},
|
|
groups = {cracky=2},
|
|
})
|
|
|
|
stairs.register_stair_and_slab("tiled_n", "experimental:tiled",
|
|
{cracky=2},
|
|
{{name="experimental_tiled.png", align_style="node", scale=8}},
|
|
"Tiled stair (node-aligned)",
|
|
"Tiled slab (node-aligned)")
|
|
|
|
stairs.register_stair_and_slab("tiled", "experimantal:tiled",
|
|
{cracky=2},
|
|
{{name="experimental_tiled.png", align_style="world", scale=8}},
|
|
"Tiled stair",
|
|
"Tiled slab")
|
|
|
|
minetest.register_craft({
|
|
output = 'experimental:tiled 4',
|
|
recipe = {
|
|
{'default:cobble', '', 'default:cobble'},
|
|
{'', '', ''},
|
|
{'default:cobble', '', 'default:cobble'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'stairs:stair_tiled',
|
|
recipe = {{'stairs:stair_tiled_n'}}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'stairs:stair_tiled_n',
|
|
recipe = {{'stairs:stair_tiled'}}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'stairs:slab_tiled',
|
|
recipe = {{'stairs:slab_tiled_n'}}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'stairs:slab_tiled_n',
|
|
recipe = {{'stairs:slab_tiled'}}
|
|
})
|
|
|
|
minetest.register_craftitem("experimental:tester_tool_1", {
|
|
description = "Tester Tool 1",
|
|
inventory_image = "experimental_tester_tool_1.png",
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
--print(dump(pointed_thing))
|
|
if pointed_thing.type == "node" then
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
if node.name == "experimental:tester_node_1" or node.name == "default:chest" then
|
|
local p = pointed_thing.under
|
|
minetest.log("action", "Tester tool used at "..minetest.pos_to_string(p))
|
|
if node.name == "experimental:tester_node_1" then
|
|
minetest.dig_node(p)
|
|
else
|
|
minetest.get_meta(p):mark_as_private({"infotext", "formspec"})
|
|
minetest.chat_send_player(user:get_player_name(), "Verify that chest is unusable now.")
|
|
end
|
|
else
|
|
local p = pointed_thing.above
|
|
minetest.log("action", "Tester tool used at "..minetest.pos_to_string(p))
|
|
minetest.place_node(p, {name="experimental:tester_node_1"})
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'experimental:tester_tool_1',
|
|
recipe = {
|
|
{'group:crumbly'},
|
|
{'group:crumbly'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craftitem("experimental:tester_tool_2", {
|
|
description = "Tester Tool 2",
|
|
inventory_image = "experimental_tester_tool_1.png^[invert:g",
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
local pos = minetest.get_pointed_thing_position(pointed_thing, true)
|
|
if pos == nil then return end
|
|
pos = vector.add(pos, {x=0, y=0.5, z=0})
|
|
local tex, anim
|
|
if math.random(0, 1) == 0 then
|
|
tex = "default_lava_source_animated.png"
|
|
anim = {type="sheet_2d", frames_w=3, frames_h=2, frame_length=0.5}
|
|
else
|
|
tex = "default_lava_flowing_animated.png"
|
|
anim = {type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
|
end
|
|
|
|
minetest.add_particle({
|
|
pos = pos,
|
|
velocity = {x=0, y=0, z=0},
|
|
acceleration = {x=0, y=0.04, z=0},
|
|
expirationtime = 6,
|
|
collisiondetection = true,
|
|
texture = tex,
|
|
animation = anim,
|
|
size = 4,
|
|
glow = math.random(0, 5),
|
|
})
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'experimental:tester_tool_2',
|
|
recipe = {
|
|
{'group:crumbly','group:crumbly'},
|
|
}
|
|
})
|
|
|
|
--[[minetest.register_on_joinplayer(function(player)
|
|
minetest.after(3, function()
|
|
player:set_inventory_formspec("size[8,7.5]"..
|
|
"image[1,0.6;1,2;player.png]"..
|
|
"list[current_player;main;0,3.5;8,4;]"..
|
|
"list[current_player;craft;3,0;3,3;]"..
|
|
"list[current_player;craftpreview;7,1;1,1;]")
|
|
end)
|
|
end)]]
|
|
|
|
-- Create a detached inventory
|
|
local inv = minetest.create_detached_inventory("test_inventory", {
|
|
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
|
experimental.print_to_everything("allow move asked")
|
|
return count -- Allow all
|
|
end,
|
|
allow_put = function(inv, listname, index, stack, player)
|
|
experimental.print_to_everything("allow put asked")
|
|
return 1 -- Allow only 1
|
|
end,
|
|
allow_take = function(inv, listname, index, stack, player)
|
|
experimental.print_to_everything("allow take asked")
|
|
return 4 -- Allow 4 at max
|
|
end,
|
|
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
|
experimental.print_to_everything(player:get_player_name().." moved items")
|
|
end,
|
|
on_put = function(inv, listname, index, stack, player)
|
|
experimental.print_to_everything(player:get_player_name().." put items")
|
|
end,
|
|
on_take = function(inv, listname, index, stack, player)
|
|
experimental.print_to_everything(player:get_player_name().." took items")
|
|
end,
|
|
})
|
|
inv:set_size("main", 4*6)
|
|
inv:add_item("main", "experimental:tester_tool_1")
|
|
inv:add_item("main", "experimental:tnt 5")
|
|
|
|
minetest.register_chatcommand("test1", {
|
|
params = "",
|
|
description = "Test 1: Modify player's inventory view",
|
|
func = function(name, param)
|
|
local player = minetest.get_player_by_name(name)
|
|
if not player then
|
|
return
|
|
end
|
|
player:set_inventory_formspec(
|
|
"size[13,7.5]"..
|
|
"image[6,0.6;1,2;player.png]"..
|
|
"list[current_player;main;5,3.5;8,4;]"..
|
|
"list[current_player;craft;8,0;3,3;]"..
|
|
"list[current_player;craftpreview;12,1;1,1;]"..
|
|
"list[detached:test_inventory;main;0,0;4,6;0]"..
|
|
"button[0.5,7;2,1;button1;Button 1]"..
|
|
"button_exit[2.5,7;2,1;button2;Exit Button]"
|
|
)
|
|
minetest.chat_send_player(name, "Done.");
|
|
end,
|
|
})
|
|
|
|
minetest.register_chatcommand("test_bulk_set_node", {
|
|
params = "",
|
|
description = "Test 2: bulk set a node",
|
|
func = function(name, param)
|
|
local player = minetest.get_player_by_name(name)
|
|
if not player then
|
|
return
|
|
end
|
|
local pos_list = {}
|
|
local ppos = player:get_pos()
|
|
local i = 1
|
|
for x=2,10 do
|
|
for y=2,10 do
|
|
for z=2,10 do
|
|
pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
|
|
i = i + 1
|
|
end
|
|
end
|
|
end
|
|
minetest.bulk_set_node(pos_list, {name = "default:stone"})
|
|
minetest.chat_send_player(name, "Done.");
|
|
end,
|
|
})
|
|
|
|
minetest.register_chatcommand("bench_bulk_set_node", {
|
|
params = "",
|
|
description = "Test 3: bulk set a node (bench)",
|
|
func = function(name, param)
|
|
local player = minetest.get_player_by_name(name)
|
|
if not player then
|
|
return
|
|
end
|
|
local pos_list = {}
|
|
local ppos = player:get_pos()
|
|
local i = 1
|
|
for x=2,100 do
|
|
for y=2,100 do
|
|
for z=2,100 do
|
|
pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
|
|
i = i + 1
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.chat_send_player(name, "Benching bulk set node. Warming up...");
|
|
|
|
-- warm up with default:stone to prevent having different callbacks
|
|
-- due to different node topology
|
|
minetest.bulk_set_node(pos_list, {name = "default:stone"})
|
|
|
|
minetest.chat_send_player(name, "Warming up finished, now benching...");
|
|
|
|
local start_time = os.clock()
|
|
for i=1,#pos_list do
|
|
minetest.set_node(pos_list[i], {name = "default:stone"})
|
|
end
|
|
local middle_time = os.clock()
|
|
minetest.bulk_set_node(pos_list, {name = "default:stone"})
|
|
local end_time = os.clock()
|
|
minetest.chat_send_player(name,
|
|
string.format("Bench results: set_node loop[%.2fms], bulk_set_node[%.2fms]",
|
|
(middle_time - start_time) * 1000,
|
|
(end_time - middle_time) * 1000
|
|
)
|
|
);
|
|
end,
|
|
})
|
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
|
|
end)
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
experimental.print_to_everything("Inventory fields 2: player="..player:get_player_name()..", fields="..dump(fields))
|
|
return true -- Disable the first callback
|
|
end)
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
experimental.print_to_everything("Inventory fields 3: player="..player:get_player_name()..", fields="..dump(fields))
|
|
end)
|
|
|
|
minetest.log("experimental modname="..dump(minetest.get_current_modname()))
|
|
minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
|
|
minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
|
|
|
|
|
|
core.register_on_mods_loaded(function()
|
|
core.log("Yeah experimental loaded mods.")
|
|
end)
|
|
|
|
-- END
|