reduce smoke size
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2
init.lua
2
init.lua
@ -679,7 +679,7 @@ if smokeSize > 0 then
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velocity = {x=(dir.x*3)+(math.random(-10,10)/10), y=(dir.y*3)+(math.random(-10,10)/10), z=(dir.z*3)+(math.random(-10,10)/10)} ,
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acceleration = {x=dir.x * -3, y=2, z=dir.z * -3},
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expirationtime = math.random(5,10)/10,
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size = smokeSize,
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size = smokeSize / 2,
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collisiondetection = false,
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vertical = false,
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texture = "tnt_smoke.png",
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