Only add gunpower drop if tnt mod available
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11
init.lua
11
init.lua
@@ -379,6 +379,13 @@ if core.global_exists("nether") then
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table.insert(spawn_nodes, "nether:rack")
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end
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local drops = nil
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if core.global_exists("tnt") then
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drops = {
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{"tnt:gunpowder", {min=1, max=2}, chance=0.66},
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}
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end
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cmer.register_mob({
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name = sneeker.mob_name,
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@@ -404,9 +411,7 @@ cmer.register_mob({
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},
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},
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sounds = {},
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drops = {
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{"tnt:gunpowder", {min=1, max=2}, chance=0.66},
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},
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drops = drops,
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combat = {
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--[[
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attack_damage = ,
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