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README.md
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README.md
@ -18,6 +18,30 @@ An explosive nuisance for [Minetest](http://minetest.net/).
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### Usage:
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### Usage:
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Settings:
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Settings:
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- ***sneeker.lifetime***
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- How long (in seconds) sneeker remains in world after spawn.
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- type: int
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- default: 900 (15 minutes)
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- ***sneeker.boom_gain***
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- Loudness of explosion.
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- type: float
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- default: 1.5
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- ***sneeker.spawn_require_player_nearby***
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- Determines whether or not a player must be close for spawn to occur.
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- type: bool
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- default: true
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- ***sneeker.spawn_player_radius***
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- Distance a player must be within for spawn to occur.
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- type: int
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- default: 100
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- ***sneeker.despawn_player_far***
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- If enabled, mobs not near any players will despawn.
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- type: bool
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- default: true
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- ***sneeker.despawn_player_radius***
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- Distance determining if a player is near enough to prevent despawn.
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- type: int
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- default: 500
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- ***sneeker.spawn_chance***
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- ***sneeker.spawn_chance***
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- Sets possibility for spawn.
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- Sets possibility for spawn.
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- type: int
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- type: int
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@ -33,7 +57,7 @@ Settings:
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- ***sneeker.spawn_maxlight***
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- ***sneeker.spawn_maxlight***
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- Sets the maximum light that a node can have for spawn to occur.
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- Sets the maximum light that a node can have for spawn to occur.
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- type: int
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- type: int
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- default: 9
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- default: 4
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- ***sneeker.spawn_minheight***
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- ***sneeker.spawn_minheight***
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- Sets the maximum light that a node can have for spawn to occur.
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- Sets the maximum light that a node can have for spawn to occur.
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- type: int
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- type: int
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