forked from Mirrorlandia_minetest/tnt
TNT: Fix bug with huge stacks
This fixes the TNT bug that can crash game when blowing up a container which holds huge stacks above the norm... e.g. give yourself 65535 snow, place in chest, blow up, stalled!
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init.lua
2
init.lua
@ -47,7 +47,7 @@ end
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local function eject_drops(drops, pos, radius)
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local drop_pos = vector.new(pos)
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for _, item in pairs(drops) do
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local count = item:get_count()
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local count = math.min(item:get_count(), 99)
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while count > 0 do
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local take = math.max(1,math.min(radius * radius,
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count,
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