Remove log_mods from TNT

This option is not documented nor is it used with any other mod in Minetest Game so why should it be used in TNT?
This commit is contained in:
Craig Davison
2016-02-01 17:16:20 +00:00
committed by paramat
parent a075fcf2ff
commit 14331d4575

View File

@ -395,8 +395,3 @@ minetest.register_craft({
{"", "group:wood", ""}
}
})
if minetest.setting_get("log_mods") then
minetest.debug("[TNT] Loaded!")
end