mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2024-11-26 14:23:45 +01:00
39 lines
1.3 KiB
Markdown
39 lines
1.3 KiB
Markdown
Modpack - 3d Armor [0.4.3]
|
|
==========================
|
|
|
|
[mod] Visible Player Armor [3d_armor]
|
|
-------------------------------------
|
|
|
|
depends: default
|
|
|
|
recommends: inventory_plus or unified_inventory (use only one)
|
|
|
|
Adds craftable armor that is visible to other players. Each armor item worn contributes to
|
|
a player's armor group level making them less vulnerable to weapons.
|
|
|
|
Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
|
|
percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
|
|
when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)
|
|
|
|
Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
|
|
and [simple_skins] by TenPlus1.
|
|
|
|
Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
|
|
see armor.conf.example for all available options.
|
|
|
|
[mod] Visible Wielded Items [wieldview]
|
|
---------------------------------------
|
|
|
|
depends: 3d_armor
|
|
|
|
Makes hand wielded items visible to other players.
|
|
|
|
[mod] Shields [shields]
|
|
-------------------------------------
|
|
|
|
depends: 3d_armor
|
|
|
|
Originally a part of 3d_armor, shields have been re-included as an optional extra.
|
|
If you do not want shields then simply remove the shields folder from the modpack.
|
|
|