Visible player armor & wielded items for minetest
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Megaf 4420afb8d1 Added gold textures.
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2014-06-12 11:44:28 -03:00
3d_armor Added gold textures. 2014-06-12 11:44:28 -03:00
shields Add support for unified inventory and skins 2014-04-13 17:41:19 +01:00
wieldview Improve player model hanlding and update to version 0.4.0 2013-11-12 21:22:52 +00:00
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LICENSE.md Update License for better compatibilty with minetest core. 2013-06-09 15:38:54 +02:00
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README.md Make armor more configurable 2014-04-13 20:17:11 +01:00

Modpack - 3d Armor [0.4.1]

[mod] Visible Player Armor [3d_armor]

depends: default

recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam.

Armor can be configured by adding a file called armor.conf in 3d_armor mod directory. see armor.conf.example for all available options.

[mod] Visible Wielded Items [wieldview]

depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.