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spawn_mob logging and pillager npc attack
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3093462ee3
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@ -504,7 +504,8 @@ minetest.register_chatcommand("spawn_mob",{
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func = function(n,param)
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local pos = minetest.get_player_by_name(n):get_pos()
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if mcl_mobs.spawn(pos,param) then
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return true, param.." spawned at "..minetest.pos_to_string(pos)
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return true, param.." spawned at "..minetest.pos_to_string(pos),
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minetest.log("action", n.." spawned "..param.." at "..minetest.pos_to_string(pos))
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end
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return false, "Couldn't spawn "..param
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end
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@ -41,6 +41,7 @@ pillager = {
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fear_height = 4,
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arrow = "mcl_bows:arrow_entity",
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attack_type = "dogshoot", -- Alternate punching/shooting
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attack_npcs = true,
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reach = 0, -- Punching max distance
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damage = 0, -- Punching damage
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dogshoot_switch = 1, -- Start of shooting
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