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Correct undeclared local obj in enderman line 318
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@ -178,7 +178,7 @@ local select_enderman_animation = function(animation_type)
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end
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end
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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mobs:register_mob("mobs_mc:enderman", {
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-- TODO: Endermen should be classified as passive
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@ -248,7 +248,7 @@ mobs:register_mob("mobs_mc:enderman", {
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end
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end
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end
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if damage == true then
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self.state = ""
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--rain hurts enderman
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@ -288,7 +288,7 @@ mobs:register_mob("mobs_mc:enderman", {
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-- Warp from players during day.
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if (minetest.get_timeofday() * 24000) > 5001 and (minetest.get_timeofday() * 24000) < 19000 then
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self:teleport(nil)
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end
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end
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else
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local lua = obj:get_luaentity()
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if lua then
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@ -314,6 +314,7 @@ mobs:register_mob("mobs_mc:enderman", {
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end
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-- Check to see if people are near by enough to look at us.
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local objs = minetest.get_objects_inside_radius(enderpos, 64)
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local obj
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for n = 1, #objs do
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obj = objs[n]
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if obj then
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@ -326,7 +327,7 @@ mobs:register_mob("mobs_mc:enderman", {
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-- Cast up to 64 to see if player is looking at enderman.
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for n = 1,64,.25 do
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local node = minetest.get_node(look_pos)
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if node.name ~= "air" then
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if node.name ~= "air" then
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break
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end
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if look_pos.x-1<enderpos.x and look_pos.x+1>enderpos.x and look_pos.y-2.89<enderpos.y and look_pos.y-2>enderpos.y and look_pos.z-1<enderpos.z and look_pos.z+1>enderpos.z then
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@ -344,7 +345,7 @@ mobs:register_mob("mobs_mc:enderman", {
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end
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end
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end
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end
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end
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-- TAKE AND PLACE STUFF BEHAVIOUR BELOW.
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if not mobs_griefing then
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return
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