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Clear snowy grass block if not below snow
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47d08ed542
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@ -1047,10 +1047,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end)
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-- Generate bedrock layer or layers
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local GEN_MAX = mcl_vars.mg_lava_overworld_max or mcl_vars.mg_bedrock_overworld_max
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-- Buffer for LuaVoxelManip
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local lvm_buffer = {}
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@ -1267,6 +1263,8 @@ end
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local c_bedrock = minetest.get_content_id("mcl_core:bedrock")
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local c_stone = minetest.get_content_id("mcl_core:stone")
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local c_dirt = minetest.get_content_id("mcl_core:dirt")
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local c_dirt_with_grass = minetest.get_content_id("mcl_core:dirt_with_grass")
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local c_dirt_with_grass_snow = minetest.get_content_id("mcl_core:dirt_with_grass_snow")
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local c_sand = minetest.get_content_id("mcl_core:sand")
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local c_void = minetest.get_content_id("mcl_core:void")
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local c_lava = minetest.get_content_id("mcl_core:lava_source")
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@ -1277,6 +1275,7 @@ local c_nether_lava = minetest.get_content_id("mcl_nether:nether_lava_source")
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local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
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local c_realm_barrier = minetest.get_content_id("mcl_core:realm_barrier")
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local c_top_snow = minetest.get_content_id("mcl_core:snow")
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local c_snow_block = minetest.get_content_id("mcl_core:snowblock")
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local c_air = minetest.get_content_id("air")
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-- Below the bedrock, generate air/void
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@ -1288,10 +1287,8 @@ minetest.register_on_generated(function(minp, maxp)
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-- Generate basic layer-based nodes: void, bedrock, realm barrier, lava seas, etc.
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-- Also perform some basic node replacements.
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if minp.y <= GEN_MAX then
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local max_y = math.min(maxp.y, GEN_MAX)
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for y = minp.y, max_y do
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do
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for y = minp.y, maxp.y do
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for x = minp.x, maxp.x do
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for z = minp.z, maxp.z do
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local p_pos = area:index(x, y, z)
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@ -1382,6 +1379,14 @@ minetest.register_on_generated(function(minp, maxp)
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data[p_pos] = c_air
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lvm_used = true
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end
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-- Clear snowy grass blocks to ensure consistency.
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-- Snowy grass blocks are not allowed below anything except top snow or snow block.
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elseif mg_name ~= "v6" and data[p_pos] == c_dirt_with_grass_snow then
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local p_pos_above = area:index(x, y+1, z)
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if p_pos_above and data[p_pos_above] ~= c_top_snow and data[p_pos_above] ~= c_snow_block then
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data[p_pos] = c_dirt_with_grass
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lvm_used = true
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end
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-- Nether and End support for v6 because v6 does not support the biomes API
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elseif mg_name == "v6" then
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if y <= mcl_vars.mg_nether_max and y >= mcl_vars.mg_nether_min then
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@ -1404,7 +1409,7 @@ minetest.register_on_generated(function(minp, maxp)
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end
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end
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-- Put top snow on grassy snow blocks created by the v6 mapgen
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-- Put top snow on snowy grass blocks created by the v6 mapgen
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-- This is because the snowy grass block must only be used when it is below snow or top snow
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if mg_name == "v6" then
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local snowdirt = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:dirt_with_grass_snow")
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