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Fix rare snow/grass flickering
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@ -1927,7 +1927,12 @@ local on_snow_construct = function(pos)
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minetest.swap_node(npos, {name="mcl_core:mycelium_snow"})
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end
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end
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local on_snow_destruct = function(pos)
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local after_snow_destruct = function(pos, oldnode)
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local nn = minetest.get_node(pos).name
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-- No-op if snow was replaced with snow
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if nn == "mcl_core:snow" or nn == "mcl_core:snowblock" then
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return
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end
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local npos = {x=pos.x, y=pos.y-1, z=pos.z}
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local node = minetest.get_node(npos)
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if node.name == "mcl_core:dirt_with_grass_snow" then
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@ -1962,7 +1967,7 @@ minetest.register_node("mcl_core:snow", {
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groups = {shovely=1, attached_node=1,deco_block=1, dig_by_piston=1},
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sounds = mcl_sounds.node_sound_snow_defaults(),
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on_construct = on_snow_construct,
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on_destruct = on_snow_destruct,
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after_destruct = after_snow_destruct,
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drop = "mcl_throwing:snowball 2",
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.1,
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@ -1978,7 +1983,7 @@ minetest.register_node("mcl_core:snowblock", {
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groups = {shovely=1, building_block=1},
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sounds = mcl_sounds.node_sound_snow_defaults(),
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on_construct = on_snow_construct,
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on_destruct = on_snow_destruct,
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after_destruct = after_snow_destruct,
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drop = "mcl_throwing:snowball 4",
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_mcl_blast_resistance = 1,
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_mcl_hardness = 0.2,
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