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Add water_ambient cap
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@ -31,7 +31,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
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local cod = {
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type = "animal",
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spawn_class = "water",
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spawn_class = "water_ambient",
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can_despawn = true,
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passive = true,
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hp_min = 3,
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@ -11,7 +11,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
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local salmon = {
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type = "animal",
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spawn_class = "water",
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spawn_class = "water_ambient",
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can_despawn = true,
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passive = true,
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hp_min = 3,
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@ -59,7 +59,7 @@ end
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local tropical_fish = {
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type = "animal",
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spawn_class = "water",
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spawn_class = "water_ambient",
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can_despawn = true,
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passive = true,
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hp_min = 3,
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