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Food entities don't turn back to mutton when leaving a re-joining now
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parent
4616b6c3ec
commit
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@ -9,12 +9,10 @@ local function drop_items(pos, node, oldmeta)
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local meta = minetest.get_meta(pos)
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drop_inventory(pos, node, oldmeta)
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local entites = minetest.get_objects_inside_radius(pos, 0.5)
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minetest.chat_send_all("found entity")
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if entites then
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for _, food_entity in ipairs(entites) do
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if food_entity then
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if food_entity:get_luaentity().name == "mcl_campfires:food_entity" then
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minetest.chat_send_all("removed entity")
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food_entity:remove()
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for i = 1, 4 do
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meta:set_string("food_x_"..tostring(i), nil)
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@ -93,8 +91,7 @@ function mcl_campfires.cook_item(pos, elapsed)
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local food_y = tonumber(meta:get_string("food_y_"..tostring(i)))
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local food_z = tonumber(meta:get_string("food_z_"..tostring(i)))
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if food_x and food_y and food_z then
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minetest.chat_send_all("X: "..food_x.." Y: "..food_y.." Z: "..food_z)
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local entites = minetest.get_objects_inside_radius({x = food_x, y = food_y, z = food_z}, 1)
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local entites = minetest.get_objects_inside_radius({x = food_x, y = food_y, z = food_z}, 0)
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if entites then
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for _, entity in ipairs(entites) do
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if entity then
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@ -103,6 +100,9 @@ function mcl_campfires.cook_item(pos, elapsed)
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name = luaentity.name
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if name == "mcl_campfires:food_entity" then
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food_entity = entity
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luaentity.wield_item = inv:get_stack("main", i):get_name()
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luaentity.wield_image = "mcl_mobitems_"..string.sub(inv:get_stack("main", i):get_name(), 14).."_raw.png"
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food_entity:set_properties(luaentity)
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end
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end
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end
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