mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-25 19:02:26 +01:00
Chests now open 90 degrees, regardless
- Removed 'block' check with chests, they will always open 90 degrees regardless of what's behind them
This commit is contained in:
parent
b82da05590
commit
6c49c46697
@ -11,10 +11,8 @@ local entity_animations = {
|
||||
},
|
||||
chest = {
|
||||
speed = 25,
|
||||
open = {x = 0, y = 10},
|
||||
open_partly = {x = 0, y = 7},
|
||||
close = {x = 10, y = 20},
|
||||
close_partly = {x = 13, y = 20},
|
||||
open = {x = 0, y = 7},
|
||||
close = {x = 13, y = 20},
|
||||
}
|
||||
}
|
||||
|
||||
@ -34,15 +32,14 @@ minetest.register_entity("mcl_chests:chest", {
|
||||
self.object:set_animation(anim, anim_table.speed, 0, false)
|
||||
end,
|
||||
|
||||
open = function(self, playername, partly)
|
||||
open = function(self, playername)
|
||||
self.players[playername] = true
|
||||
if not self.is_open then
|
||||
self:set_animation(partly and "open_partly" or "open")
|
||||
self:set_animation("open")
|
||||
minetest.sound_play(self.sound_prefix .. "_open", {
|
||||
pos = self.node_pos,
|
||||
})
|
||||
self.is_open = true
|
||||
self.opened_partly = partly
|
||||
end
|
||||
end,
|
||||
|
||||
@ -53,12 +50,11 @@ minetest.register_entity("mcl_chests:chest", {
|
||||
for _ in pairs(playerlist) do
|
||||
return
|
||||
end
|
||||
self:set_animation(self.opened_partly and "close_partly" or "close")
|
||||
self:set_animation("close")
|
||||
minetest.sound_play(self.sound_prefix .. "_close", {
|
||||
pos = self.node_pos,
|
||||
})
|
||||
self.is_open = false
|
||||
self.opened_partly = false
|
||||
end
|
||||
end,
|
||||
|
||||
@ -179,8 +175,7 @@ local player_chest_open = function(player, pos, node_name, textures, param2, dou
|
||||
open_chests[name] = {pos = pos, node_name = node_name, textures = textures, param2 = param2, double = double, sound = sound, mesh = mesh, shulker = shulker}
|
||||
if animate_chests then
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local blocked = not shulker and (back_is_blocked(pos, dir) or double and back_is_blocked(mcl_util.get_double_container_neighbor_pos(pos, param2, node_name:sub(-4)), dir))
|
||||
find_or_create_entity(pos, node_name, textures, param2, double, sound, mesh, shulker and "shulker" or "chest", dir):open(name, blocked)
|
||||
find_or_create_entity(pos, node_name, textures, param2, double, sound, mesh, shulker and "shulker" or "chest", dir):open(name)
|
||||
end
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user