Add fireball death messages

This commit is contained in:
Wuzzy 2017-07-24 18:36:41 +02:00
parent 41de05a796
commit 6f309da747

@ -43,6 +43,14 @@ local msgs = {
["mob_kill"] = {
"%s was killed by a mob.",
},
["blaze_fireball"] = {
"%s was burned to death by a blaze's fireball.",
"%s was killed by a fireball from a blaze.",
},
["ghast_fireball"] = {
"A ghast scared %s to death.",
"%s has been fireballed by a ghast.",
},
["falling_anvil"] = {
"%s was smashed by a falling anvil!",
},
@ -197,6 +205,11 @@ minetest.register_on_dieplayer(function(player)
-- Arrow
elseif last_punches[name].hittertype == "arrow" then
msg = dmsg("arrow", name)
-- Fireball
elseif last_punches[name].hittertype == "blaze_fireball" then
msg = dmsg("blaze_fireball", name)
elseif last_punches[name].hittertype == "ghast_fireball" then
msg = dmsg("ghast_fireball", name)
end
-- Other reason
else
@ -233,6 +246,12 @@ minetest.register_on_punchplayer(function(player, hitter)
if hitter:get_luaentity()._shooter then
shooter = hitter:get_luaentity()._shooter
end
-- Blaze fireball
elseif hitter:get_luaentity().name == "mobs_mc:blaze_fireball" then
hittertype = "blaze_fireball"
-- Ghast fireball
elseif hitter:get_luaentity().name == "mobs_monster:fireball" then
hittertype = "ghast_fireball"
else
return
end