Fix bad tool definition of flint and steel

This commit is contained in:
Wuzzy 2017-02-03 02:20:47 +01:00
parent 4439ee3ff9
commit 708217b57d

@ -5,24 +5,17 @@ minetest.register_tool("mcl_fire:flint_and_steel", {
liquids_pointable = false,
stack_max = 1,
groups = { tool = 1 },
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
flamable = {uses=65, maxlevel=1},
}
},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
tnt.ignite(pointed_thing.under)
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(66000/65) -- 65 uses
itemstack:add_wear(65535/65) -- 65 uses
end
else
mcl_fire.set_fire(pointed_thing)
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(66000/65) -- 65 uses
itemstack:add_wear(65535/65) -- 65 uses
end
end
end