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Beds: Fix kick_players_afeter_destruct
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@ -20,9 +20,9 @@ local function destruct_bed(pos, is_top)
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end
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end
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local function kick_player_after_destruct(pos)
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for name, _ in pairs(mcl_beds.pos) do
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if vector.equals(pos, mcl_beds.pos) then
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local function kick_player_after_destruct(destruct_pos)
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for name, player_bed_pos in pairs(mcl_beds.bed_pos) do
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if vector.distance(destruct_pos, player_bed_pos) < 0.1 then
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local player = minetest.get_player_by_name(name)
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if player and player:is_player() then
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mcl_beds.kick_player(player)
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