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Fix incorrect particle name in mcl_potions
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@ -555,7 +555,7 @@ function mcl_potions._use_potion(item, obj, color)
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maxsize = 1,
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collisiondetection = true,
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vertical = false,
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texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
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texture = "mcl_particles_effect.png^[colorize:"..color..":127",
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})
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end
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@ -578,7 +578,7 @@ function mcl_potions._add_spawner(obj, color)
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maxsize = 1,
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collisiondetection = false,
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vertical = false,
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texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
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texture = "mcl_particles_effect.png^[colorize:"..color..":127",
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})
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end
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