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Add rules for blaze, wither skeleton, silverfish
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@ -11,6 +11,9 @@ local mod_target = minetest.get_modpath("mcl_target")
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--################### BLAZE
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--###################
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local function spawn_check(pos, environmental_light, artificial_light, sky_light)
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return artificial_light <= 11
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end
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mcl_mobs.register_mob("mobs_mc:blaze", {
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description = S("Blaze"),
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@ -137,6 +140,7 @@ mcl_mobs.register_mob("mobs_mc:blaze", {
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},
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})
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end,
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spawn_check = spawn_check,
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})
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mcl_mobs:spawn_specific(
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@ -219,6 +219,10 @@ mcl_mobs.register_mob("mobs_mc:sword_piglin", sword_piglin)
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-- Zombified Piglin --
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local function spawn_check(pos, environmental_light, artificial_light, sky_light)
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return artificial_light <= 11
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end
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local zombified_piglin = {
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description = S("Zombie Piglin"),
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-- type="animal", passive=false: This combination is needed for a neutral mob which becomes hostile, if attacked
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@ -256,6 +260,7 @@ local zombified_piglin = {
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},
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jump = true,
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makes_footstep_sound = true,
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spawn_check = spawn_check,
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walk_velocity = .8,
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run_velocity = 2.6,
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pathfinding = 1,
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@ -4,6 +4,10 @@
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local S = minetest.get_translator("mobs_mc")
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local function spawn_check(pos, environmental_light, artificial_light, sky_light)
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return artificial_light <= 11
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end
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mcl_mobs.register_mob("mobs_mc:silverfish", {
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description = S("Silverfish"),
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type = "monster",
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@ -53,6 +57,7 @@ mcl_mobs.register_mob("mobs_mc:silverfish", {
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view_range = 16,
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attack_type = "dogfight",
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damage = 1,
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spawn_check = spawn_check,
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})
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mcl_mobs.register_egg("mobs_mc:silverfish", S("Silverfish"), "#6d6d6d", "#313131", 0)
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