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Change handling of mcl_showAdvancementMessages
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@ -23,7 +23,8 @@ local notif_delay = vl_tuning.setting("award_display_time", "number", {
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description = S("Amount of time award notification are displayed"), default = 3, min = 2, max = 10
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})
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local announce_in_chat = vl_tuning.setting("gamerule:announceAdvancements", "bool", {
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description = S("Whether advancements should be announced in chat"), default = true,
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description = S("Whether advancements should be announced in chat"),
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default = minetest.settings:get_bool("mcl_showAdvancementMessages", true),
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})
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-- The global award namespace
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@ -225,7 +226,7 @@ function awards.unlock(name, award)
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-- Get award
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minetest.log("action", name.." has gotten award "..award)
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if minetest.settings:get_bool("mcl_showAdvancementMessages", true) or announce_in_chat[1] then
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if announce_in_chat[1] then
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minetest.chat_send_all(S("@1 has made the advancement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
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end
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data.unlocked[award] = award
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