Adjust redstone rules of most redstone components

This commit is contained in:
Wuzzy 2017-09-14 02:20:47 +02:00
parent a4b229e565
commit a34405b17b
8 changed files with 28 additions and 51 deletions

@ -361,7 +361,8 @@ local dispenserdef = {
inv:set_stack("main", stack_id, stack)
end
end
end
end,
rules = mesecon.rules.alldirs,
}}
}

@ -89,7 +89,8 @@ local dropperdef = {
inv:set_stack("main", stack_id, stack)
end
end
end
end,
rules = mesecon.rules.alldirs,
}}
}

@ -2,31 +2,9 @@
-- A button that when pressed emits power for 1 second
-- and then turns off again
-- FIXME: Power lower/upper nodes as well
-- FIXME: Power node behind as well
local button_get_output_rules = function(node)
local rules = {
{x = -1, y = 0, z = 0},
{x = 1, y = 0, z = 0},
{x = 0, y = 0, z = -1},
{x = 0, y = 0, z = 1},
{x = 0, y = -1, z = 0},
{x = 0, y = 1, z = 0},
}
if minetest.wallmounted_to_dir(node.param2).y == 1 then
table.insert(rules, {x=0, y=2, z=0})
elseif minetest.wallmounted_to_dir(node.param2).y == -1 then
table.insert(rules, {x=0, y=-2, z=0})
end
if minetest.wallmounted_to_dir(node.param2).x == 1 then
table.insert(rules, {x=2, y=0, z=0})
elseif minetest.wallmounted_to_dir(node.param2).x == -1 then
table.insert(rules, {x=-2, y=0, z=0})
end
if minetest.wallmounted_to_dir(node.param2).z == 1 then
table.insert(rules, {x=0, y=0, z=2})
elseif minetest.wallmounted_to_dir(node.param2).z == -1 then
table.insert(rules, {x=-0, y=0, z=-2})
end
local rules = mesecon.rules.alldirs
return rules
end

@ -143,7 +143,8 @@ You can optionally use the following placeholders in your commands:
on_rightclick = on_rightclick,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector = {
action_on = commandblock_action_on
action_on = commandblock_action_on,
rules = mesecon.rules.alldirs,
}},
_mcl_blast_resistance = 18000000,
_mcl_hardness = -1,
@ -160,7 +161,8 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
on_rightclick = on_rightclick,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector = {
action_off = commandblock_action_off
action_off = commandblock_action_off,
rules = mesecon.rules.alldirs,
}},
_mcl_blast_resistance = 18000000,
_mcl_hardness = -1,

@ -9,7 +9,8 @@ minetest.register_node("mesecons_lightstone:lightstone_off", {
mesecons = {effector = {
action_on = function (pos, node)
minetest.swap_node(pos, {name="mesecons_lightstone:lightstone_on", param2 = node.param2})
end
end,
rules = mesecon.rules.alldirs,
}},
_mcl_blast_resistance = 1.5,
_mcl_hardness = 0.3,
@ -28,7 +29,8 @@ minetest.register_node("mesecons_lightstone:lightstone_on", {
mesecons = {effector = {
action_off = function (pos, node)
minetest.swap_node(pos, {name="mesecons_lightstone:lightstone_off", param2 = node.param2})
end
end,
rules = mesecon.rules.alldirs,
}},
_mcl_blast_resistance = 1.5,
_mcl_hardness = 0.3,

@ -5,32 +5,22 @@ piston_rules =
{{x=0, y=0, z=1}, --everything apart from z- (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=1, y=1, z=0},
{x=1, y=-1, z=0},
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=0, y=1, z=1},
{x=0, y=-1, z=1}}
{x=0, y=1, z=0},
{x=0, y=-1, z=0}}
local piston_up_rules =
{{x=0, y=0, z=-1}, --everything apart from y+ (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=1, y=-1, z=0},
{x=-1, y=-1, z=0},
{x=0, y=-1, z=1},
{x=0, y=-1, z=-1}}
{x=-1, y=0, z=0},
{x=1, y=0, z=1},
{x=0, y=-1, z=0}}
local piston_down_rules =
{{x=0, y=0, z=-1}, --everything apart from y- (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=1, y=1, z=0},
{x=-1, y=1, z=0},
{x=0, y=1, z=1},
{x=0, y=1, z=-1}}
{x=-1, y=0, z=0},
{x=1, y=0, z=1},
{x=0, y=1, z=0}}
local piston_get_rules = function (node)
local rules = piston_rules

@ -24,7 +24,8 @@ minetest.register_node("mesecons_solarpanel:solar_panel_on", {
groups = {handy=1,axey=1, not_in_creative_inventory = 1, material_wood=1},
sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {receptor = {
state = mesecon.state.on
state = mesecon.state.on,
rules = mesecon.rules.alldirs,
}},
on_rightclick = function(pos, node, clicker, pointed_thing)
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_off"})
@ -58,7 +59,8 @@ minetest.register_node("mesecons_solarpanel:solar_panel_off", {
_doc_items_usagehelp = "Rightclick the daylight sensor to turn it into an inverted daylight sensor, which supplies redstone energy when it is in moonlight.",
sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {receptor = {
state = mesecon.state.off
state = mesecon.state.off,
rules = mesecon.rules.alldirs,
}},
on_rightclick = function(pos, node, clicker, pointed_thing)
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_on"})

@ -69,7 +69,8 @@ minetest.register_node("mcl_tnt:tnt", {
_doc_items_usagehelp = "Place the TNT on the ground and ignite it with one of the methods above. Quickly get in safe distance quickly. The TNT will start to be affected by gravity and explodes in 4 seconds.",
groups = { dig_immediate = 3, tnt = 1, enderman_takable=1 },
mesecons = {effector = {
action_on = tnt.ignite
action_on = tnt.ignite,
rules = mesecon.rules.alldirs,
}},
_on_ignite = function(player, pointed_thing)
tnt.ignite(pointed_thing.under)