Update tsm_railcorridors settingtypes.txt

This commit is contained in:
Wuzzy 2017-08-14 20:02:45 +02:00
parent 300a15b5b5
commit a349e421c8

@ -20,6 +20,9 @@ tsm_railcorridors_probability_fork (Fork probability) float 0.04 0.0 1.0
#Probability (0.0 to 1.0) for every part of a rail corridor to contain a treasure chest.
tsm_railcorridors_probability_chest (Chest probability) float 0.05 0.0 1.0
#Probability (0.0 to 1.0) for every part of a rail corridor to include a cart.
tsm_railcorridors_probability_cart (Cart probability) float 0.05 0.0 1.0
#Probability (0.0 to 1.0) for a rail corridor system to have damaged/incomplete railways
tsm_railcorridors_probability_damage (Damaged railway probability) float 1.0 0.0 1.0
@ -28,3 +31,7 @@ tsm_railcorridors_probability_damage (Damaged railway probability) float 1.0 0.0
#to pretty chaotic rail corridors, but they are also more free to spread.
#If disabled, rail corridors spread in a orderly fashion.
tsm_railcorridors_chaos (Chaos Mode) bool false
#If enabled, cobwebs may be placed in some corridors.
#Currently, cobwebs are only supported with the Mobs Redo mod.
tsm_railcorridors_place_cobwebs (Cobwebs) bool true