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Fix broken large chest side textures
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034eab07a9
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@ -136,8 +136,8 @@ minetest.register_node("mcl_chests:"..basename, {
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})
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minetest.register_node("mcl_chests:"..basename.."_left", {
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tiles = {"default_chest_top_big.png", "default_chest_top_big.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
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tiles = {"default_chest_top_big.png", "default_chest_top_big.png", "mcl_chests_chest_right.png",
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"mcl_chests_chest_left.png", "default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
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paramtype2 = "facedir",
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groups = {handy=1,axey=1, container=2,not_in_creative_inventory=1, material_wood=1},
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drop = drop,
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@ -244,8 +244,8 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
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})
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minetest.register_node("mcl_chests:"..basename.."_right", {
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tiles = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},
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tiles = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX", "mcl_chests_chest_right.png",
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"mcl_chests_chest_left.png", "default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},
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paramtype2 = "facedir",
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groups = {handy=1,axey=1, container=2,not_in_creative_inventory=1, material_wood=1},
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drop = drop,
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