Increase drops of guardians

This commit is contained in:
Wuzzy 2019-12-18 21:55:22 +01:00
parent 305145ca1c
commit ab038ddd60
2 changed files with 12 additions and 6 deletions

@ -38,10 +38,12 @@ mobs:register_mob("mobs_mc:guardian", {
run_start = 0, run_end = 20,
},
drops = {
-- Greatly increased amounts of prismarine
{name = mobs_mc.items.prismarine_shard,
chance = 1,
min = 0,
max = 2,},
max = 32,},
-- TODO: Reduce of drops when ocean monument is ready.
-- The following drops are approximations
-- Fish / prismarine crystal
@ -52,7 +54,7 @@ mobs:register_mob("mobs_mc:guardian", {
{name = mobs_mc.items.prismarine_crystals,
chance = 4,
min = 1,
max = 1,},
max = 2,},
-- Rare drop: fish
{name = mobs_mc.items.fish_raw,

@ -38,10 +38,14 @@ mobs:register_mob("mobs_mc:guardian_elder", {
run_start = 0, run_end = 20,
},
drops = {
-- TODO: Reduce # of drops when ocean monument is ready.
-- Greatly increased amounts of prismarine
{name = mobs_mc.items.prismarine_shard,
chance = 1,
min = 0,
max = 2,},
min = 1,
max = 64,},
-- TODO: Only drop if killed by player
{name = mobs_mc.items.wet_sponge,
chance = 1,
@ -55,9 +59,9 @@ mobs:register_mob("mobs_mc:guardian_elder", {
min = 1,
max = 1,},
{name = mobs_mc.items.prismarine_crystals,
chance = 4,
chance = 1,
min = 1,
max = 1,},
max = 10,},
-- Rare drop: fish
{name = mobs_mc.items.fish_raw,