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Update biomeinfo to 1.0.3
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@ -6,6 +6,6 @@ Most importantly, you can get the heat, humidity and biome in the v6 mapgen.
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See `API.md` for the API documentation.
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Current version: 1.0.1 (this is a [SemVer](https://semver.org/))
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Current version: 1.0.3 (this is a [SemVer](https://semver.org/))
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License: MIT License
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@ -19,6 +19,28 @@ local seed = tonumber(minetest.get_mapgen_setting("seed")) or 0
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local mgv6_perlin_biome, mgv6_perlin_humidity, mgv6_np_biome
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-- v6 default noiseparams are hardcoded here because Minetest doesn't give us those
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local mgv6_np_biome_default = {
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offset = 0,
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scale = 1,
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spread = { x = 500, y = 500, z = 500},
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seed = 9130,
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octaves = 3,
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persistence = 0.50,
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lacunarity = 2.0,
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flags = "eased",
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}
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local mgv6_np_humidity_default = {
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offset = 0.5,
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scale = 0.5,
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spread = { x = 500, y = 500, z = 500},
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seed = 72384,
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octaves = 3,
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persistence = 0.50,
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lacunarity = 2.0,
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flags = "eased",
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}
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local v6_flags_str = minetest.get_mapgen_setting("mgv6_spflags")
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if v6_flags_str == nil then
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v6_flags_str = ""
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@ -86,15 +108,19 @@ biomeinfo.all_v6_biomes = {
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local function init_perlins()
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if not mgv6_perlin_biome then
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mgv6_np_biome = minetest.get_mapgen_setting_noiseparams("mgv6_np_biome")
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if mgv6_np_biome then
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mgv6_perlin_biome = minetest.get_perlin(mgv6_np_biome)
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if not mgv6_np_biome then
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mgv6_np_biome = mgv6_np_biome_default
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minetest.log("action", "[biomeinfo] Using hardcoded mgv6_np_biome default")
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end
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mgv6_perlin_biome = minetest.get_perlin(mgv6_np_biome)
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end
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if not mgv6_perlin_humidity then
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local np_humidity = minetest.get_mapgen_setting_noiseparams("mgv6_np_humidity")
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if np_humidity then
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mgv6_perlin_humidity = minetest.get_perlin(np_humidity)
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if not np_humidity then
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np_humidity = mgv6_np_humidity_default
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minetest.log("action", "[biomeinfo] Using hardcoded mgv6_np_humidity default")
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end
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mgv6_perlin_humidity = minetest.get_perlin(np_humidity)
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end
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end
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@ -112,6 +138,9 @@ end
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function biomeinfo.get_v6_heat(pos)
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init_perlins()
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if not mgv6_perlin_biome then
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return nil
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end
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local bpos = vector.floor(pos)
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-- The temperature noise needs a special offset (see calculateNoise in mapgen_v6.cpp)
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return mgv6_perlin_biome:get_2d({x=bpos.x + mgv6_np_biome.spread.x*0.6, y=bpos.z + mgv6_np_biome.spread.z*0.2})
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@ -119,6 +148,9 @@ end
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function biomeinfo.get_v6_humidity(pos)
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init_perlins()
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if not mgv6_perlin_humidity then
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return nil
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end
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local bpos = vector.floor(pos)
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return mgv6_perlin_humidity:get_2d({x=bpos.x, y=bpos.z})
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end
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