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Made stonecutter player metadata consistent
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@ -9,7 +9,8 @@
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-- * stonecutter_input (1)
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-- * stonecutter_output (1)
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-- Player meta:
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-- * stonecutter_selected (string, wanted item name)
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-- * mcl_stonecutter:selected (string, wanted item name)
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-- * mcl_stonecutter:switch_stack (int, wanted craft count: 1 or 64 = once or until full stack)
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local S = minetest.get_translator("mcl_stonecutter")
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@ -111,7 +112,7 @@ end
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---@param items? table<string, integer>
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local function build_stonecutter_formspec(player, items)
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local meta = player:get_meta()
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local selected = meta:get_string("stonecutter_selected")
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local selected = meta:get_string("mcl_stonecutter:selected")
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items = items or {}
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@ -195,7 +196,7 @@ end
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---@param player mt.PlayerObjectRef
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---@param item_name? string The item name of the output
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function set_selected_item(player, item_name)
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player:get_meta():set_string("stonecutter_selected", item_name and item_name or "")
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player:get_meta():set_string("mcl_stonecutter:selected", item_name and item_name or "")
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end
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minetest.register_on_joinplayer(function(player)
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@ -227,7 +228,7 @@ function update_stonecutter_slots(player)
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local input = inv:get_stack("stonecutter_input", 1)
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local recipes = mcl_stonecutter.registered_recipes[input:get_name()]
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local output_item = meta:get_string("stonecutter_selected")
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local output_item = meta:get_string("mcl_stonecutter:selected")
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local stack_size = meta:get_int("mcl_stonecutter:switch_stack")
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if recipes then
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@ -276,7 +277,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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for field_name, value in pairs(fields) do
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if field_name ~= "scroll" then
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local itemname = fieldname_to_itemname(field_name)
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player:get_meta():set_string("stonecutter_selected", itemname)
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player:get_meta():set_string("mcl_stonecutter:selected", itemname)
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set_selected_item(player, itemname)
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update_stonecutter_slots(player)
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mcl_stonecutter.show_stonecutter_form(player)
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@ -301,7 +302,7 @@ minetest.register_allow_player_inventory_action(function(player, action, invento
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end
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if inventory_info.from_list == "stonecutter_output" then
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local selected = player:get_meta():get_string("stonecutter_selected")
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local selected = player:get_meta():get_string("mcl_stonecutter:selected")
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local istack = inventory:get_stack("stonecutter_input", 1)
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local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
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if not selected or not recipes then return 0 end
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@ -316,7 +317,7 @@ minetest.register_allow_player_inventory_action(function(player, action, invento
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return 0
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end
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if inventory_info.from_list == "stonecutter_output" then
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local selected = player:get_meta():get_string("stonecutter_selected")
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local selected = player:get_meta():get_string("mcl_stonecutter:selected")
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local istack = inventory:get_stack("stonecutter_input", 1)
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local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
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if not selected or not recipes then return 0 end
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@ -331,7 +332,7 @@ end)
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function remove_from_input(player, inventory, crafted_count)
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local meta = player:get_meta()
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local selected = meta:get_string("stonecutter_selected")
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local selected = meta:get_string("mcl_stonecutter:selected")
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local istack = inventory:get_stack("stonecutter_input", 1)
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local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
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local stack_size = meta:get_int("mcl_stonecutter:switch_stack")
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