mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 11:53:46 +01:00
Merge pull request 'Fixed ghast hitbox' (#4156) from ghast_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4156
This commit is contained in:
commit
c31226041f
@ -362,12 +362,13 @@ function mcl_mobs.register_arrow(name, def)
|
||||
collisionbox = {0, 0, 0, 0, 0, 0}, -- remove box around arrows
|
||||
timer = 0,
|
||||
switch = 0,
|
||||
_lifetime = def._lifetime or 150,
|
||||
_lifetime = def._lifetime or 7,
|
||||
owner_id = def.owner_id,
|
||||
rotate = def.rotate,
|
||||
on_punch = def.on_punch or function(self)
|
||||
local vel = self.object:get_velocity()
|
||||
self.object:set_velocity({x=vel.x * -1, y=vel.y * -1, z=vel.z * -1})
|
||||
on_punch = def.on_punch or function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
local vel = self.object:get_velocity():length()
|
||||
self.object:set_velocity({x=dir.x * vel, y=dir.y * vel, z=dir.z * vel})
|
||||
self._puncher = puncher
|
||||
end,
|
||||
collisionbox = def.collisionbox or {0, 0, 0, 0, 0, 0},
|
||||
automatic_face_movement_dir = def.rotate
|
||||
@ -377,7 +378,7 @@ function mcl_mobs.register_arrow(name, def)
|
||||
|
||||
on_step = def.on_step or function(self, dtime)
|
||||
|
||||
self.timer = self.timer + 1
|
||||
self.timer = self.timer + dtime
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
@ -443,24 +444,24 @@ function mcl_mobs.register_arrow(name, def)
|
||||
|
||||
if self.hit_player or self.hit_mob or self.hit_object then
|
||||
|
||||
for _,player in pairs(minetest.get_objects_inside_radius(pos, 1.5)) do
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(pos, 1.5)) do
|
||||
|
||||
if self.hit_player
|
||||
and player:is_player() then
|
||||
and object:is_player() then
|
||||
|
||||
self.hit_player(self, player)
|
||||
self.hit_player(self, object)
|
||||
self.object:remove();
|
||||
return
|
||||
end
|
||||
|
||||
local entity = player:get_luaentity()
|
||||
local entity = object:get_luaentity()
|
||||
|
||||
if entity
|
||||
and self.hit_mob
|
||||
and entity.is_mob == true
|
||||
and tostring(player) ~= self.owner_id
|
||||
and (tostring(object) ~= self.owner_id or self.timer > 2)
|
||||
and entity.name ~= self.object:get_luaentity().name then
|
||||
self.hit_mob(self, player)
|
||||
self.hit_mob(self, object)
|
||||
self.object:remove();
|
||||
return
|
||||
end
|
||||
@ -468,9 +469,9 @@ function mcl_mobs.register_arrow(name, def)
|
||||
if entity
|
||||
and self.hit_object
|
||||
and (not entity.is_mob)
|
||||
and tostring(player) ~= self.owner_id
|
||||
and (tostring(object) ~= self.owner_id or self.timer > 2)
|
||||
and entity.name ~= self.object:get_luaentity().name then
|
||||
self.hit_object(self, player)
|
||||
self.hit_object(self, object)
|
||||
self.object:remove();
|
||||
return
|
||||
end
|
||||
|
@ -20,7 +20,7 @@ mcl_mobs.register_mob("mobs_mc:ghast", {
|
||||
hp_max = 10,
|
||||
xp_min = 5,
|
||||
xp_max = 5,
|
||||
collisionbox = {-2, 5, -2, 2, 9, 2},
|
||||
collisionbox = {-2, 0, -2, 2, 4, 2, rotate=true},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_ghast.b3d",
|
||||
spawn_in_group = 1,
|
||||
@ -53,8 +53,8 @@ mcl_mobs.register_mob("mobs_mc:ghast", {
|
||||
view_range = 64,
|
||||
attack_type = "dogshoot",
|
||||
arrow = "mobs_mc:fireball",
|
||||
shoot_interval = 3,
|
||||
shoot_offset = -5,
|
||||
shoot_interval = 5,
|
||||
shoot_offset = -0.5,
|
||||
dogshoot_switch = 1,
|
||||
dogshoot_count_max =1,
|
||||
passive = false,
|
||||
@ -109,6 +109,7 @@ mcl_mobs.register_arrow("mobs_mc:fireball", {
|
||||
textures = {"mcl_fire_fire_charge.png"},
|
||||
velocity = 5,
|
||||
collisionbox = {-.5, -.5, -.5, .5, .5, .5},
|
||||
_lifetime = 10,
|
||||
_is_fireball = true,
|
||||
|
||||
hit_player = function(self, player)
|
||||
@ -130,6 +131,10 @@ mcl_mobs.register_arrow("mobs_mc:fireball", {
|
||||
damage_groups = {fleshy = 6},
|
||||
}, nil)
|
||||
mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1, true)
|
||||
local ent = mob:get_luaentity()
|
||||
if not ent or ent.health <= 0 then
|
||||
awards.unlock(self._puncher:get_player_name(), "mcl:fireball_redir_serv")
|
||||
end
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
|
Binary file not shown.
@ -463,7 +463,7 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull", {
|
||||
},
|
||||
velocity = 7,
|
||||
rotate = 90,
|
||||
_lifetime = 350,
|
||||
_lifetime = 15,
|
||||
on_punch = function(self) end,
|
||||
|
||||
-- direct hit
|
||||
@ -516,7 +516,7 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull_strong", {
|
||||
},
|
||||
velocity = 4,
|
||||
rotate = 90,
|
||||
_lifetime = 500,
|
||||
_lifetime = 25,
|
||||
on_punch = function(self) end,
|
||||
|
||||
-- direct hit
|
||||
|
@ -550,6 +550,13 @@ awards.register_achievement("mcl:obsidian", {
|
||||
type = "Advancement",
|
||||
group = "Overworld",
|
||||
})
|
||||
awards.register_achievement("mcl:fireball_redir_serv", {
|
||||
title = S("Fireball Redirection Service"),
|
||||
description = S("Defeat a ghast with his own weapon."),
|
||||
icon = "mcl_fire_fire_charge.png",
|
||||
type = "Advancement",
|
||||
group = "Nether",
|
||||
})
|
||||
|
||||
awards.register_achievement("mcl:hero_of_the_village", {
|
||||
title = S("Hero of the Village"),
|
||||
|
Loading…
Reference in New Issue
Block a user